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[Survival] World2 will be reset in 30 days!

Started by Towelie, Jul 26, 2015, 04:17 PM

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Towelie

Jul 26, 2015, 04:17 PM Last Edit: Jul 26, 2015, 04:45 PM by Towelie
World2 will be reset in 30+ days (28-29 August weekend) as of this announcement! Managers+ will begin moving builds in ~24h (they need to prepare first)

Rules for moving builds:
You may only ask for a single building to be moved. This building can be a house/autoshop or donated spawner.
You may move an additional house (medium sized) for an additional 2 mil EmpBucks
You may move an additional autoshop/mansion for an additional 5 mil EmpBucks
You may only have 4 Mob Spawners moved. The rest will not be moved. Yes, I am aware they are premium shop items, but they have been discontinued, and also th ey are to be considered as consumables. So by using them for multiple months, you benefitted from them.
Managers+ will NOT move more than 2 spawners in the same place / facility / building
The buildings will only be moved to the CURRENT World1 (future World2).
If you have multiple nicknames, YOU ARE NOT ALLOWED TO ABUSE THEM to obtain more free moves. If you do so, we will regenerate your moved builds so you basically will not get any builds moved at all.

NOTE: Attractions will be moved for free. Only Managers+ get to decide which build is an attraction, based on their own opinion.

How the reset will happen.
- The current World2 will be removed
- The current World1 will be renamed to World2
- The new world will be added as World1.
- All the warps/protections will be made to work accordingly.



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Towelie

Here's how the future World1 will look:


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Eternal_Jamie

Are regular (manual) shops also able to be moved or just autos?

Towelie

Quote from: Eternal_Jamie on Jul 26, 2015, 04:19 PMAre regular (manual) shops also able to be moved or just autos?
Yes, they count as the one building.


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Green_Giant

All attractions count as a free move right? And if we get an official attraction moved we are still allowed a normal build moved?

Towelie

Quote from: Green_Giant on Jul 26, 2015, 04:40 PMAll attractions count as a free move right? And if we get an official attraction moved we are still allowed a normal build moved?
Yes. However, Managers will determine which is an attraction and which is not, solely based on their opinion


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Tyvic

This is bad for my theme park >.< it's gonna be in w2

Ultimatum599

I may need a person who is comfortable world editing for my attraction, it's just quite big and is my only move :p or someone with a fair amount of time some day xd


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ParisGrace

Tow, are we allow to "dibs" islands. Or will they have to be auctioned off

The_Living_Human

 I hope I can get Shrek Spleef moved for free.
Amen

Stinistar

Quote from: ParisGrace on Jul 26, 2015, 07:15 PMTow, are we allow to "dibs" islands. Or will they have to be auctioned off
You will get the island if you're lucky, you can't have dips on an island/land :)

Kaninka

Quote from: ParisGrace on Jul 26, 2015, 07:15 PMTow, are we allow to "dibs" islands. Or will they have to be auctioned off

Some islands are pretty damn big, you see that dog island? It's a good 700 blocks long. Just like you can't reserve empty land with protections, you can't call dibs on that many blocks :)  :zombie:

balistic_skills


nicholiplays

i just noticed a penguin on the lower left.. best server ever.
me after hitting a fat bong:

ParisGrace

I don't think so.  Probably Some hills and trees :P.

Towelie

We will auction some of the smaller islands while the others will be public property.


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kamel4cy

Jul 27, 2015, 05:08 AM #16 Last Edit: Jul 27, 2015, 05:24 AM by kamel4cy
because i am new on this i have some questions.

sorry in advance if are noob questions for someone.

1. when the buildings will be transferred from w2 to w1.

2. Who can do the transfer

3. How often the servers are resetting?

xJade

so does this mean that the old world 1 will have an emp? or will the new world 1 have that?

 :redflower: :redflower::redflower::redflower::redflower::redflower::redflower::redflower::redflower::redflower:

:heart:You MUST learn to help yourself. Thats how you become stronger. :heart:

brotherband

Quote from: Towelie on Jul 27, 2015, 04:05 AMWe will auction some of the smaller islands while the others will be public property.

When abouts will this happen?

Towelie

Quote from: brotherband on Jul 27, 2015, 07:14 AM
Quote from: Towelie on Jul 27, 2015, 04:05 AMWe will auction some of the smaller islands while the others will be public property.

When abouts will this happen?
Closer to the actual reset. Probably ~1 week before, if not earlier (this weekend)


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Towelie

Quote from: frankie_jay17 on Jul 27, 2015, 06:11 AMso does this mean that the old world 1 will have an emp? or will the new world 1 have that?
The new one will. Fear's working on tweaking the emp in the new world.


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Towelie

Quote from: kamel4cy on Jul 27, 2015, 05:08 AMbecause i am new on this i have some questions.

sorry in advance if are noob questions for someone.

1. when the buildings will be transferred from w2 to w1.

2. Who can do the transfer

3. How often the servers are resetting?
1. Starting now.
2. Any Manager+
3. We are aiming to make it a yearly thing, but currently around 6 months per world reset. We don't like doing resets either as it's a lot of work, but it's needed when the worlds are full with builds and protections.
The Towny World is expected to be reset a lot less often as it automaticalyl regenerates builds of inactive players so it's easier to maintain that way.


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MineHaloDuty

Jul 27, 2015, 08:04 AM #22 Last Edit: Jul 27, 2015, 08:12 AM by MineHaloDuty
will our ender chests be transfered with our items in them or do we have to start everything again

Cr1_98

Quote from: MineHaloDuty on Jul 27, 2015, 08:04 AMwill our ender chests be transfered with our items in them or do we have to start everything again
Yes items in enderchests will be safe :)

American_Walrus

If only there was a walrus island...
And why did you guys cut off Alaska, I love Alaska ;-;
It's the closest thing to a walrus island.
Jk, the new map looks great, it'll last awhile:D