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[Survival] Build moves

Started by TheOfficialMiner, Nov 10, 2016, 06:00 AM

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TheOfficialMiner

Hello survival players! Seeing as world 1 will be reset soon with the upcoming release of version 1.11, builds will now be moved!


First move: Free
Second move: 500k / 50 vote tokens
Third move: 1mil / 100 vote tokens


OR


We also have a move program if you decide to have 1 of your builds moved to vet world.
During this time, VeteranWorld protection upgrade prices will be slashed in half if your build is moved there


50x50 blocks: Free
First expansion to 75x75 blocks: 250k
Second expansion to 100x100 blocks: 375k
Third expansion to 150x150 blocks: 625k

Reminder, these expansions are separate, so if you start at a 50x50, and want a 150x150, you have to pay for each expansion price.




You may NOT have more than 3 builds moved and they cannot be of a large size. Towns and extremely large builds will not be moved.



Please use this form to request a build of yours to be moved! https://goo.gl/bb70tV


Disclaimer: There is not yet a certain date for the reset of world 1 but expect to see a new world before the end of 2016.

Survival Specialist | B-Team Specialist | Prison Adm in

camster65

Can we have really big build moves but in sections counting as multiple moves?

TheOfficialMiner

Quote from: camster65 on Nov 10, 2016, 12:33 PMCan we have really big build moves but in sections counting as multiple moves?
Nope. The point of build moves is to move up to 3 smaller builds so as to not fill up world 2 or veteran world with large builds, therefore taking up more space for other players who want to build. (Not sure if that made sense. I'm kind of half asleep)

Survival Specialist | B-Team Specialist | Prison Adm in

CaykoMarie

If I'm honest, leaving out some builds just because of size kinda doesn't make sense to me.

If a player has been here for years, they're likely to have a large build. It isn't fair for older players to have to lose their builds just because they've made them "big".

misspiggy95

The whole point of not moving big builds is so we wont have to have another reset soon.
We will have 2 worlds that arent insanely filled and wont have to have our players worry about a reset.
The entire Manager+ team came to that decision together.
The only exception on big builds will be official attractions

Melons are love. Melons are life

Doctor_Thanos

Thanks for your work guys! :)

camster65

Quote from: misspiggy95 on Nov 10, 2016, 05:14 PMThe whole point of not moving big builds is so we wont have to have another reset soon.
We will have 2 worlds that arent insanely filled and wont have to have our players worry about a reset.
The entire Manager+ team came to that decision together.
The only exception on big builds will be official attractions
So we are discouraging people to want to build big and or huge builds which tends to be nicer and look amazing, to only sticking to a much smaller scale and simpler because otherwise they lose their efforts?

The best builds on SFT worth going to look at are those town/citys or huge items (such as @MrC0W stadium or most auto shops) which look so much nicer than a person living in a single medium size house plain and boring on it's own, personally i think good building should be encouraged not seem as a nuisance to move because it fills the world 

nuggetzor150

Where do we go to get the title of attraction? Who decides that?

Also, me and _mike_wazowski have a 'big' build together, can we each pay the top price to have to moved as one build?

misspiggy95

Quote from: nuggetzor150 on Nov 10, 2016, 07:17 PMWhere do we go to get the title of attraction? Who decides that?

Also, me and _mike_wazowski have a 'big' build together, can we each pay the top price to have to moved as one build?
Unfortunately no, like we said, we aren't moving towns or extremely large builds so we can keep the world clean.
At this moment, @Katherine is in charge of determining builds for Attractions.

Melons are love. Melons are life

Towelie

I am making one more exception - You are allowed to move big builds  / cities but only in veteran world and you have to pay for the region upgrade price (your build cannot be bigger than the maximum vetworld region)

@misspiggy95 @smallfry5545 @VirginianAE @Spookystorm @StiniPenguin


Follow me on Instagram (i post cool stuff) https://www.instagram.com/toweliewtf/
Psst, got a Nintendo Switch? Add me -> SW-6574-1607-3796

misspiggy95

Quote from: camster65 on Nov 10, 2016, 07:12 PM
Quote from: misspiggy95 on Nov 10, 2016, 05:14 PMThe whole point of not moving big builds is so we wont have to have another reset soon.
We will have 2 worlds that arent insanely filled and wont have to have our players worry about a reset.
The entire Manager+ team came to that decision together.
The only exception on big builds will be official attractions
So we are discouraging people to want to build big and or huge builds which tends to be nicer and look amazing, to only sticking to a much smaller scale and simpler because otherwise they lose their efforts?

The best builds on SFT worth going to look at are those town/citys or huge items (such as @MrC0W stadium or most auto shops) which look so much nicer than a person living in a single medium size house plain and boring on it's own, personally i think good building should be encouraged not seem as a nuisance to move because it fills the world  


The only "Large" builds we will be moving this time around are the Attractions. If they are as amazing as you say, then they would be attractions ;P

Like I stated, we came up with this agreement as a team so that we won't have the need for any type of world reset for awhile and have our worlds clean.

Melons are love. Melons are life

misspiggy95

Quote from: Towelie on Nov 10, 2016, 07:28 PMI am making one more exception - You are allowed to move big builds  / cities but only in veteran world and you have to pay for the region upgrade price (your build cannot be bigger than the maximum vetworld region)

@misspiggy95 @smallfry5545 @VirginianAE @Spookystorm @StiniPenguin

Heres the thing with that.
1. Not everyone with "large" builds is a veteran, so they may not be able to move it there.
2. The largest space we have for vet world is a 150x150 and if we are moving "large" builds there, I guarantee you they won't fit in that space

Melons are love. Melons are life

Caz10

Would /warp Egypt be too big?

misspiggy95

Quote from: Caz10 on Nov 10, 2016, 07:32 PMWould /warp Egypt be too big?
By the times I have been there, it has been something that looks as big as a town or large build.
You can try to speak with Katherine about making it an attraction though.

Melons are love. Melons are life

Allegiant

Uh,i really don't wanna lose my town...
i put heart and soul in i don't wanna lose it.
Please remove my town,I can't make anything else, i have so many memories with it,my friends put so many time it and then it's just gonna be removed then we'll start all over again. I  DEFINETLYletting that happen.

Caz10

Quote from: misspiggy95 on Nov 10, 2016, 07:36 PM
Quote from: Caz10 on Nov 10, 2016, 07:32 PMWould /warp Egypt be too big?
By the times I have been there, it has been something that looks as big as a town or large build.
You can try to speak with Katherine about making it an attraction though.
Alright, I'm working on finishing/polishing it up to make it more attraction material. Once done I'll ask Katherine. Thanks! :)

Katherine

Drop me a message on discord with some screenshots of your build and we'll have a look.

nuggetzor150

Quote from: Towelie on Nov 10, 2016, 07:28 PMI am making one more exception - You are allowed to move big builds  / cities but only in veteran world and you have to pay for the region upgrade price (your build cannot be bigger than the maximum vetworld region)

@misspiggy95 @smallfry5545 @VirginianAE @Spookystorm @StiniPenguin

Can two players combine their 150x150 plots?

Katherine

Quote from: nuggetzor150 on Nov 10, 2016, 08:16 PM
Quote from: Towelie on Nov 10, 2016, 07:28 PMI am making one more exception - You are allowed to move big builds  / cities but only in veteran world and you have to pay for the region upgrade price (your build cannot be bigger than the maximum vetworld region)

@misspiggy95 @smallfry5545 @VirginianAE @Spookystorm @StiniPenguin

Can two players combine their 150x150 plots?
Yeah, it's been done before. So this would become 300x150

misspiggy95

Quote from: nuggetzor150 on Nov 10, 2016, 08:16 PM
Quote from: Towelie on Nov 10, 2016, 07:28 PMI am making one more exception - You are allowed to move big builds  / cities but only in veteran world and you have to pay for the region upgrade price (your build cannot be bigger than the maximum vetworld region)

@misspiggy95 @smallfry5545 @VirginianAE @Spookystorm @StiniPenguin

Can two players combine their 150x150 plots?

As long as they don't have their plot already and you have to both pay for the plots yes.
if you combine them, then it would be a 212x212 plot, as that equals the same amount of space as 2 150x150

Melons are love. Melons are life

Mrs_Ender88

thanks for all your hard work and letting us know.
Life is what you make it, so make it great.
Love with all your heart.
❤Mrs_Ender❤ - Today at 2:25 PM >8ball should I be binned?
HovenBOT - Today at 2:25 PM As I see it, yes

Cireshie

I have a question. Can I have a build moved for the price of a 50x50 build if my build is 25x100?

Also, am I allowed to have builds that are in the air to another spot in the air?

George

I want to move my buildings It's a town so it is all in 1 move
Hey! Sorry but you don't have permission to view that!

Towelie

Quote from: Cireshie on Nov 10, 2016, 10:26 PMI have a question. Can I have a build moved for the price of a 50x50 build if my build is 25x100?

Also, am I allowed to have builds that are in the air to another spot in the air?
For the first one = no. It would technically fit in a 100x100 protection.

For the second question: What do you mean? Protections in veteran world are from bedrock to sky


Follow me on Instagram (i post cool stuff) https://www.instagram.com/toweliewtf/
Psst, got a Nintendo Switch? Add me -> SW-6574-1607-3796

xQuicScopex

can he have a build that is in the air be moved and remain in the air I believe @Towelie