[Survival] 1.12 Update (Delayed for a bit)

Started by Towelie, Jun 18, 2017, 10:45 AM

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Towelie

So, this isn't a post saying we updated to 1.12, but rather a post explaining why we haven't updated yet and a few more updates.
Currently, the biggest blockage in updating to 1.12 is SFTMMO, and @ColesyM is on a break until later today, so he was unable to update SFTMMO.
Other than that, there will be a bunch of other plugins that will break such as Pets and possibly even Particle Effects (but should be updated shortly).
After updating, the parrots and so on won't naturally spawn yet, as that will require a new world, which should be here in a couple of weeks.
As a reminder, World2 will be reset, but it will be on Survival for 3 more months as oldw2, after the new world is added.
I want the new spawn to be a surprise, all I can say is that it's a re-imagining of an older spawn, done by dpa and the architect team. If you can figure it out, please don't ruin it for others.


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Doctor_Thanos


IiRr22Bb


NutellaToastx


TheRabster1428/Crnge

I think the new spawn will be
Spoiler: show
awesome, just like everything else about and in/on SFT!
Pocket Ex-Moderator
Survival Member
1.7.10 Technologist/Memelord
B-Team Astronomer/Memelord

Towelie



Follow me on Instagram (i post cool stuff) https://www.instagram.com/toweliewtf/
Psst, got a Nintendo Switch? Add me -> SW-6574-1607-3796

maxwolf28


Towelie



Follow me on Instagram (i post cool stuff) https://www.instagram.com/toweliewtf/
Psst, got a Nintendo Switch? Add me -> SW-6574-1607-3796