SFT Prison roleplay rules + Contraband list

Started by camster65, Jun 16, 2020, 08:30 PM

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camster65

Jun 16, 2020, 08:30 PM Last Edit: Jun 16, 2020, 10:14 PM by TeraStorm
To help better understand certain things about prison here are some rules that may help.

Contraband item list
If you are caught with any of these, you will be asked to hand over your items. If failed to comply after 5 seconds. Guards will take lethal force upon you. Including death or jail time.
  • No Weapons! this includes swords / bows / arrows
  • No Drugs of any kind this means raw ingredients or crafted drugs
  • No Harmful potions of any kind
  • No Alcohol
  • No Armour(You can wear your prison outfit)

Roleplaying Rules
Within this section I will just be covering some of the rules which are enforced by the guards to create a prison vibe on the server. Please also note that this is a prison server, meaning the guards won't be 100% fair.

  • The following punishments may be given at the discretion of a Guard:
  • Baton Hit (usually as a warning, or to break up crowds or fights)
  • Execution (usually after a warning if hostilities continue towards guard or another inmate)
  • X Minutes in SHU (Solitary Housing Unit) (usually after repeat offences)
  • Cell search (cells can be subjected to random searches, or after repeat contraband offences)
  • Body search (as above, can be random or after repeat contraband offences)

The main 3 things guards will be covering are
  • Guards
  • Gangs
  • Easter Eggs

Guards
Regarding contraband, no guard will tolerate armour or weapons, however each guard is assigned to a drug type to run and monitor, therefore you won't be punished if you have the right drug out in front of the right guard, otherwise you're fair game.

Another aspect of guards roleplay is corruption. Now this may look like guards are acting biased or ignoring you. However, I ensure you that this could be due to the fact guards can be bribed to do things by other players, such as moving the guard to a different cell block or turning the blind eye all while someone kills you or is trading contraband. However not all guards will take kindly to this, and may enforce punishments on you.

Because this can be hard to tell the difference sometimes, if you have any concerns about a guard and the actions they're taking, contact an Officer+ who will look into your concern and actions will be taken if required. 

Gangs
Formal gangs are a decision to be made by players, however when doing this be careful because if you and friends become well known to be a gang, guards will separate you from them and you may become targeted by staff. This could include guards moving you to other locations, searching a cell that could may be sharing via a random bunk search and other things until they feel your gang has disbursed.

Again if you feel you maybe over targeted or being pushed away from friends you came to play with too often please contact an officer+ to investigate.


Easter Eggs
When it comes to Easter eggs, players are all free to roam into any of them they please and do whatever they like inside(within the rules), but note that all these areas are off-limits, and you don't want to be caught inside them.

Once inside these Easter eggs you will safe from guards, however if you enter an Easter egg Infront of a guard or someone snitches the location of one, then the guard may enter and enforce punishments on you as ALL Easter eggs are off limit zones