Brad yore an oily creamcake
now this is all going to be about factions
People said they were disappointed the first 'map' back in May 2020 ended so early. Personally I would agree, we should have a poll/announcement about how long we would want resets to last ahead of time, but we shouldn't set it in stone either because having a firm end date only demotivates people to play.
I think the reset should be 3-4+ months long as having it last only weeks leads to people being burned out towards the end. There should be enough time to make a faction, be competitive, get destroyed, be pissed off for a couple weeks and then come backto get your revenge and get the floor wiped with you again.
I don't think 15 man factions are really with the times, 10 players is a more reasonable number. 8 was low last time but im glad to have a debate.
-Events would be an awesome way to add PvP and encourage people NOT to sit at 20/20 Power at all times. One idea we've talked about is Glowstone Mountain (All-You-Can-Mine Glowstone, PvP For control over ~30 minutes) although I think the plugin is private, meaning we can't use it. some kind of event would be cool
-You could add a small area in spawn (or a warp) where The faction on top of /f top gets to build a shrine, resetting weekly or on 2-3 different days.
-Prot 5 Armor should be decided by a poll. We would also need an agreed-upon method of distribution for p5, i.e. will it be in the shop, will you get it for winning an event, will there be a limited number available, etc. Maybe 3 sets of p5 in the world?
-Have a functioning economy instead of the banana republic Evan thinks he can get away with apparently. Going to need sections for brewing, ores, food/farming, mob drops?, blocks,
-Give new joining players a short grace period (hours or a day) where they cannot be killed in pvp as long as they dont engage in pvp themselves. This would allow new players to not get destroyed instantly by someone named Emma
-Remove TNT 100% droprate on spawners- lower to 80% so that People cant skirt the FEE when they want to pick one up; fee should be increased as well
-Make sure spawners still DON'T stack
-Add fantasy plugins. ELITEMOBS was cool. Headshot sounds could be cool, fully customizable bow-headshot messages, damage, effects, armor reduction, etc.
https://dev.bukkit.org/projects/headshotsounds
Other suggested plugins:
Health bars: https://www.curseforge.com/minecraft/bukkit-plugins/health-bar
Head Drops: https://www.curseforge.com/minecraft/bukkit-plugins/dropheads
Weeping Angels Mod (Boss Mobs; appeal to geeks like tow?): https://dev.bukkit.org/projects/tardisweepingangels/
-STEVECO REPAIR!!!! I want to be able to permanently repair my god axe with inappropriate symbols on it for free! also it used to be a donator option?
-Bring back /Market mail
(Genuine question, do you think we can have it back If it only allowed potions, food, etc? and was 1 page of Market Mail?)
Using /Market Send to give potions to teammates before TPing/Warping/Raiding was a GAME CHANGER, and made PvPing flow better, allowed you to be more creative because no need to return to base, and it was more rewarding if you're able to stay in the world for a long time without warping out. Obviously it was broken to store all your items, BUT, if there is a config to allow a limited number of items and disallow armor/books/rare items in general, then I believe 100% we should re-implement it.
- SLimfun. Ppl liekd it
Please feel free to add more amazing work for evan to do, I mean suggestions!
now this is all going to be about factions
People said they were disappointed the first 'map' back in May 2020 ended so early. Personally I would agree, we should have a poll/announcement about how long we would want resets to last ahead of time, but we shouldn't set it in stone either because having a firm end date only demotivates people to play.
I think the reset should be 3-4+ months long as having it last only weeks leads to people being burned out towards the end. There should be enough time to make a faction, be competitive, get destroyed, be pissed off for a couple weeks and then come back
I don't think 15 man factions are really with the times, 10 players is a more reasonable number. 8 was low last time but im glad to have a debate.
-Events would be an awesome way to add PvP and encourage people NOT to sit at 20/20 Power at all times. One idea we've talked about is Glowstone Mountain (All-You-Can-Mine Glowstone, PvP For control over ~30 minutes) although I think the plugin is private, meaning we can't use it. some kind of event would be cool
-You could add a small area in spawn (or a warp) where The faction on top of /f top gets to build a shrine, resetting weekly or on 2-3 different days.
-Prot 5 Armor should be decided by a poll. We would also need an agreed-upon method of distribution for p5, i.e. will it be in the shop, will you get it for winning an event, will there be a limited number available, etc. Maybe 3 sets of p5 in the world?
-Have a functioning economy instead of the banana republic Evan thinks he can get away with apparently. Going to need sections for brewing, ores, food/farming, mob drops?, blocks,
-Give new joining players a short grace period (hours or a day) where they cannot be killed in pvp as long as they dont engage in pvp themselves. This would allow new players to not get destroyed instantly by someone named Emma
-Remove TNT 100% droprate on spawners- lower to 80% so that People cant skirt the FEE when they want to pick one up; fee should be increased as well
-Make sure spawners still DON'T stack
-Add fantasy plugins. ELITEMOBS was cool. Headshot sounds could be cool, fully customizable bow-headshot messages, damage, effects, armor reduction, etc.
https://dev.bukkit.org/projects/headshotsounds
Other suggested plugins:
Health bars: https://www.curseforge.com/minecraft/bukkit-plugins/health-bar
Head Drops: https://www.curseforge.com/minecraft/bukkit-plugins/dropheads
Weeping Angels Mod (Boss Mobs; appeal to geeks like tow?): https://dev.bukkit.org/projects/tardisweepingangels/
-STEVECO REPAIR!!!! I want to be able to permanently repair my god axe with inappropriate symbols on it for free! also it used to be a donator option?
-Bring back /Market mail
(Genuine question, do you think we can have it back If it only allowed potions, food, etc? and was 1 page of Market Mail?)
Using /Market Send to give potions to teammates before TPing/Warping/Raiding was a GAME CHANGER, and made PvPing flow better, allowed you to be more creative because no need to return to base, and it was more rewarding if you're able to stay in the world for a long time without warping out. Obviously it was broken to store all your items, BUT, if there is a config to allow a limited number of items and disallow armor/books/rare items in general, then I believe 100% we should re-implement it.
- SLimfun. Ppl liekd it
Please feel free to add more amazing work for evan to do, I mean suggestions!