https://mafia.gg/
Think Town of Salem but.... better. More text based where people actually have to talk.
Think Town of Salem but.... better. More text based where people actually have to talk.
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Quote from: Towelie on Nov 26, 2018, 10:46 AMProtections aren't on there unfortunately.Quote from: Green_Giant on Nov 26, 2018, 09:51 AMWill render, but not 3d because that can take tens of gigs of disk space. and protections should already be there, just not visible by default, click on layers then enable protectionQuote from: Towelie on Nov 25, 2018, 05:46 PMSpeaking of Dynmap, could we get a 3D render of World 1 and show protection regions too? @TowelieQuote from: sky_comet on Nov 25, 2018, 04:50 PMHow much has it expanded by? and also it doesn't appear to show up on the live map.It needs to be rendered. Old border: 3500 new border: 4000. That's from 3500x3500 to 4000x4000 so even if it sounds like it's just 500, it's not xD. It's a difference of ~4 million blocks
at least not yet.
Quote from: Towelie on Nov 25, 2018, 05:46 PMSpeaking of Dynmap, could we get a 3D render of World 1 and show protection regions too? @TowelieQuote from: sky_comet on Nov 25, 2018, 04:50 PMHow much has it expanded by? and also it doesn't appear to show up on the live map.It needs to be rendered. Old border: 3500 new border: 4000. That's from 3500x3500 to 4000x4000 so even if it sounds like it's just 500, it's not xD. It's a difference of ~4 million blocks
at least not yet.
Quote from: FinalTest on Jul 31, 2018, 06:41 PMThe idea was to keep them somewhat valuable as an economy drain, and to keep sea lanterns with some good value too. If I set the price too low people would've been super pissed that they spent millions on sea lanterns.Quote from: Green_Giant on Jul 31, 2018, 10:35 AMSee my reply, prices are already adjusted to a good amount. Considering they can't be collected naturally, I feel their price is spot on. 20k for a stack of the hardest to obtain of the prismarine, i'm pretty sure before I adjusted it they were around 300k a stack.oof, I was hoping the prices would/could be a little lower considering the blocks could be very abundant if sea monuments weren't all protected and players could build farms
Quote from: misspiggy95 on Jul 30, 2018, 09:16 PMSee my reply, prices are already adjusted to a good amount. Considering they can't be collected naturally, I feel their price is spot on. 20k for a stack of the hardest to obtain of the prismarine, i'm pretty sure before I adjusted it they were around 300k a stack.Quote from: FinalTest on Jul 30, 2018, 08:13 PMI agree with thisQuote from: SashaLarie on Jul 30, 2018, 02:54 AMWould it be possible for prismarine/dark prismarine to be sold at a cheap price via the emporium so it is available to use as a building material?Quote from: FinalTest on Jul 29, 2018, 09:03 PMWill there be any way for people to get their hands on a ocean monument to make a guardian farm, or is prismarine going to be as elusive as it was before? Just wondering because the addition of prismarine stairs and slabs with 1.13 is going to make them much more interesting building blocks.
All sea temples will be protected
Especially considering there is no way to go out and obtain the blocks with monuments being protected.
Quote from: FinalTest on Jul 30, 2018, 08:13 PMIt should already be. I made a price list years back for these blocks that were at an affordable price at the EMP and I believe it was implemented, guess people didn't know.Quote from: SashaLarie on Jul 30, 2018, 02:54 AMWould it be possible for prismarine/dark prismarine to be sold at a cheap price via the emporium so it is available to use as a building material?Quote from: FinalTest on Jul 29, 2018, 09:03 PMWill there be any way for people to get their hands on a ocean monument to make a guardian farm, or is prismarine going to be as elusive as it was before? Just wondering because the addition of prismarine stairs and slabs with 1.13 is going to make them much more interesting building blocks.
All sea temples will be protected
Quote from: Towelie on Jul 14, 2018, 04:16 PMConsidering that SFTMMO will be removed, would you consider removing the "XP to unlock" thing from Slimefun all-together? I think the only reason it's managable currently is because SFTMMO provides massive amounts of XP for the player, if you don't wanna remove it then perhaps scaling it down so it's more suitable for vanilla survival?Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.They will be reset. I did say everything but the perms would be reset :s
Quote from: George_Filos on Jun 16, 2018, 07:00 AMBut they're both right. If you force them to do it, not only does it make the server look bad (as people might think it's forcing players to be involved) but also will make playing a chore and they won't want to. Don't force, sure you can ask them to but don't be in their face about it.Quote from: Katherine on Jun 13, 2018, 09:02 PMYou are right I can't force them but I can do it and they will follow me. Also I am not angry at all that you told me that but I am angry because of this kid that said that - Please don't force people to do anything, your attitude and behavior have already been a major turn off.Quote from: George_Filos on Jun 13, 2018, 04:42 PMI am planning on getting a team of 5+ members on SFT. I will force them to vote daily too. Some of them may donate.you can't force them to do anything.
Quote from: smallfry5545 on Oct 03, 2017, 09:27 PMDefinitely doughnuts.So thats what Tim Hortons are? Well, now I wanna go to one.
Advertising Tim Hortons one step at a time, @Britney1177
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