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Messages - RallyReaper

126
Quote from: spen96 on May 11, 2014, 10:47 PM
Quote from: Towelie on May 11, 2014, 08:55 AM
Excon could you like at least play on the bloody server before criticizing?
Not retarded enough.

Lol :P, some people put their opinion where it's not wanted xP
127
Quote from: Towelie on May 11, 2014, 08:55 AM
Excon could you like at least play on the bloody server before criticizing?

OMG YES!, my point exactly!

Quote from: joshholymoses on May 11, 2014, 03:32 AM
Quote from: ExconHD on May 10, 2014, 06:57 PM
Quote from: rallyreaper on May 10, 2014, 03:05 PM
Quote from: spen96 on May 10, 2014, 02:12 PM
Please don't start banning guns.

I'm not ;) I'm adding something i like to call, BOOOOOOOOOOOOOOOOOM!
So you take out a gun and decide to add a rocket launcher?



128
xD, i added it to a shop for players to buy for ALOT of gold :P, and the other thing, i dident remove all the lmgs
129
Quote from: unrealistic on May 10, 2014, 03:46 PM
Quote from: rallyreaper on May 10, 2014, 01:39 PM
Quote from: unrealistic on May 10, 2014, 06:34 AM
We really need some building supplies missions.

Also, there should be a mission where an "EvilTowelie cult breaks out" (Have nun-skinned people at like a campfire pentagon)



Lol, i like the idea of a evil towelie mission but idk how i'd skin them, but ill give it a shot xD


If you do add a building supply mission, please add building snapping too (A plugin)

I know what building snap is xD, i tried to add it but it kept crashing the server...

EvilTowelie Mission ADDED!
130
Quote from: spen96 on May 10, 2014, 02:12 PM
Please don't start banning guns.

I'm not ;) I'm adding something i like to call, BOOOOOOOOOOOOOOOOOM!
131
Quote from: unrealistic on May 10, 2014, 06:34 AM
We really need some building supplies missions.

Also, there should be a mission where an "EvilTowelie cult breaks out" (Have nun-skinned people at like a campfire pentagon)



Lol, i like the idea of a evil towelie mission but idk how i'd skin them, but ill give it a shot xD

Quote from: ExconHD on May 10, 2014, 04:38 AM
Great so now people are highly defenseless against vehicles. Now I'll just go add some ammo to my Venom and ruin everyones day :)

That's what you think mate ;) just wait till the shop's get updated and the new weapons are IN!!!
132
Quote from: Jyncs on May 09, 2014, 07:22 PM
Could it be possible to be able to sell them at the traders and not have them purchasable?

Actually now that you mention it, Yes it is...

I could make them able to be bought for 100 10oz goldbars so that they cant be bought, and make em able to be sold for something more reasonable
133
Quote from: ExconHD on May 09, 2014, 05:12 PM
Quote from: rallyreaper on May 09, 2014, 04:00 PM
Quote from: ExconHD on May 09, 2014, 03:55 PM
What about the 4 other LMGs I named? There's a reason that they're in game.

They don't do the 8000 blood damage that the mk 48 mod 0 does, so till i get people complaining about them then ill deal with it. and i mean active players, people who actually play the server xD
Uh yes they do...... The PKP actually does even more than the mk48 because it's 7.62x54 instead of 7.62x51 that the mk48,M60 and M240 variants use. Think about it the mk48 uses M240 belts  why wouldn't the M240 also do 8k damage.

Yes that is true, I see that now ill begin removing from shop's and only allow them to be obtained via SFT AI Missions
134
i did
135
Quote from: ExconHD on May 09, 2014, 03:55 PM
What about the 4 other LMGs I named? There's a reason that they're in game.

They don't do the 8000 blood damage that the mk 48 mod 0 does, so till i get people complaining about them then ill deal with it. and i mean active players, people who actually play the server xD
136
Quote from: ExconHD on May 09, 2014, 05:52 AM
Kind of stupid to remove the mk48 because 1 person doesnt like it because they cant avoid bullets while flying/driving.

Um, excon only 1 person posted on here, but i was told by 5 people to remove it due to the OP nature of the gun...

so yeah mate... was our choice, and i havent looked back yet... cause the only way to get it now is from AI missions...

Post Merge: May 09, 2014, 03:43 PM

Quote from: ExconHD on May 09, 2014, 03:03 PM
Quote from: joshholymoses on May 09, 2014, 12:29 PM
Quote from: Jyncs on May 09, 2014, 12:24 PM
A few things, very minor.

1. The trader for vehicle/tools seems to be missing at Stary traders

2. Last night I got stuck at Stary Traders when a spawned vehicle flipped blocking me in between the trader and the walls around him. I cannot resell it back because I have not sat in the driver seat yet. I cannot sit in the driver seat because it is flipped. I cannot vault or crawl underneath of it. I cannot die because of god mode. If someone could just remove the UAZ I bought....that would be swell.

Good job still, I hope it lasts still. Josh, Rally and I took out some AI's last night, it was sweet
Yea, a Huey was buzzing me with their guns and finally took out their pilot and it crashed right in front of me. Really fun!

@Excon, Instead of complaining about everything, why not give constructive criticism as to why Rally should not remove the MK48. There are a ton of more powerful weapons to get, but the MK48 is just stupid good against basically everything. Besides, you can still get them through AI missions.
It shouldn't be removed just because it's a powerful gun.... It's never been banned on Sft before so why now. If you're going to remove it then take out the PKP, M60, M240,M240 scope etc. Why not the M14 as well it can rapid fire the same round as well same as the Fn Fal. You're making the Mk48 seem a lot more powerful than it is

Also, the m14 also dont have 100 bullets a clip, anyway's it's gone so yeah...

I wouldent worry about it
137
Quote from: ExconHD on May 08, 2014, 07:31 PM
Quote from: Jyncs on May 08, 2014, 12:02 PM
Was on last night for a bit of fun.

One thing that I would like to see added (but is more of a personal preference than anything) that I have seen on other servers is that when you spawn, you are dropped in and have to use your parachute to land. I just love that element of it, and it also gave more random spawn points than just the coast. (Again, personal preference because I think it is a bit more fun to drop in like that!)
That is highly complicated to add and isn't really part of Epoch. I t was originally on Overwatch and Origins

Actually  technically the scripting for that, was in arma 2 oa by default, cause  it's called the HALO Jump however the load in halo jump was just scripted in to where when the character creates he falls from a height to imitate the halo jump ;)
138
Quote from: joshholymoses on May 08, 2014, 02:00 PM
If there is a way to drop the aircraft (especially airplane) spawn rate, it would be greatly appreciated. I have not gone 5 minutes without finding a flyable aircraft of some sort. Biplanes and c130's are ok, but I have found ospreys constantly. As for helicopters, there are tons of MI's littering open fields and such. Little birds, black hawks, and venoms are found much less. If possible, could you just lower the spawn rate somehow?

EDIT: Where the hell do you find ammo for the .50 cal on the HMMWV GPK M2 (heavily armored humvee). It's like 129x99 ammo or something, but haven't found any! You can't buy them at traders either...

As i've told you via skype, I've looked into the vehicle thing but alas i can find anything.

so as of now, there is nothing i can do for that


Post Merge: May 08, 2014, 05:47 PM

NEW UPDATE!:

Added a few new sft related missions ;)

Working on removing the mk 48 mod 0 from shops, Should only be obtainable from REALLY REALLY rare drops via SFT Missions :D
139
Quote from: Jyncs on May 08, 2014, 12:02 PM
Was on last night for a bit of fun.

One thing that I would like to see added (but is more of a personal preference than anything) that I have seen on other servers is that when you spawn, you are dropped in and have to use your parachute to land. I just love that element of it, and it also gave more random spawn points than just the coast. (Again, personal preference because I think it is a bit more fun to drop in like that!)



I also like the idea, but due to alot of people complaining with fps drop already, if i did that... it would just be a burden cause of more fps lag :S


As for the Clan packages, I've been looking for it but i can't seem to find ANY info for it at all which is strange...
140
Quote from: BattleAxium on May 07, 2014, 08:57 PM
Quote from: rallyreaper on May 07, 2014, 03:29 PM
Yeah, i'll be on, and joshholymoses said he will too, and i know badbrad will... so yeah definally not alone... but be warned... WICKED AI, is not to be mess around with xP they are well known for being THE best ai system ;)


A player has discovered that apparently one of our ai scripts have been stealing locked cars!...

I'm fixing this RIGHT NOW *FIXED*

So this explains what happened to my two locked vehicles (an SUV camo and HMMWV).

Yesterday, I decided to hide both vehicles in a forest (temporarily). When I was hanging around there, a group of AI came out of nowhere and started firing at me. I fled away since I was unarmed and didn't want to die. Going far enough away that I lost them quickly and decided to play it safe and log off.

A few hours later, I went back on and navigated to where I left the locked vehicles and to my surprise they were missing. I spent a while searching around the area throughly. Eventually, I just assumed it was stolen or was a rollback and moved on with my day. I'm glad to see it's fixed but next time I will make sure to hide my locked vehicles properly so this doesn't happen again.

Yes, i'm quite aware of the AI stealing car's but i fixed it...

---------------------

Also One of our AI scripts was removed yesterday, but we found it broke thing's when we removed it...

So i've readded it due to it breaking the server, NOTE!: FPS might drop a frame or two...
141
Quote from: joshholymoses on May 07, 2014, 04:46 PM
You're doing a great job with fast response, Rally.

I do have one major complaint and everyone is gonna not like it: Please please PLEASE remove towing. I hate the idea that you buy a LOCKED vehicle and then someone just comes and tows it away...unless if there was a way to not be able to tow owned vehicles :)

I just fixed the towing thing, no longer can players tow locked cars ;)
142
Yeah, i'll be on, and joshholymoses said he will too, and i know badbrad will... so yeah definally not alone... but be warned... WICKED AI, is not to be mess around with xP they are well known for being THE best ai system ;)


A player has discovered that apparently one of our ai scripts have been stealing locked cars!...

I'm fixing this RIGHT NOW *FIXED*

Also added new loot that can drop from AI, Although REALLY rare... I could add gun's that cant be gotten no more but would have to do a poll to see if anyone wants them...


List of updates to the AI System:

-Amp'd their hp a little bit due to how easy they were to kill... also made bandit AI more rare due to the guns they carry...
-Increased and decreased amount of AI per group, the military AI's will have between 1-10 people at a time, and CAN and WILL call reinforcements if you don't kill the leader!
-Survivor AI now carry stronger weapons
-AI HP went from 0.5, to 0.4 0.5=50% bullet resist, 0.4 = 75%...
-Sniper bandit AI can now carry KSVK, Although is REALLY RARE

-AI Can now call in a Evac-Heli

-AI can now call in a pavelow like strike, such as a helicopter squad that will fly down and fire at you, if you fire at them first!

-AI can now carry Gold on them! Although is REALLY REALLY rare!

-Some AI Missions were tweaked slightly!

-Possible RPG coming SOON! (If players want it ;))
143
On another note, i'm looking into the towing issues but seem's to be hard-coded into the coding...

but for now, it's not a priority due to everything returning to it's spot after restart...

Also i'm adding a starting weapon for everyone to start out with :P

---------------------------------------------------------------------------------------------------

Yeah the towing thing was a no go... but i added a 3rd mission system, so now we got one for Weak loot, strong loot, and strongest loot....

Prepare to meet WICKED AI!
144
Quote from: unrealistic on May 07, 2014, 12:59 AM
Two things:
First, bug. The towing plugin allows moving of some of the components of trader cities (Tents, walls, etc)

Second, suggestion. A really fun plugin on another Epoch server I played on was AI missions: It gave people something to do when nobody was on.

Yeah, i knew about the towing thing, but i've looked in the coding for the towing and it seem's to be hard coded in so if i mess with it, it would probally break the server... but it seem's to fix itself after restart so it's not a big issue...
Quote from: joshholymoses on May 07, 2014, 02:16 AM
Also another bug seems to happen for me and a few others: When you die, instead of logging out to the lobby, you have to completely restart the game or it'll get stuck at "waiting for character to create"

Another is the kicking for side chat talking allows you to insta-disconnect and reconnect without the punishment that occurs when you alt-f4. It's basically even easier than alt-f4.

Other than that, loving the server and having a blast finding vehicles and shooting at AI XD

Yeah lol, turn's out the forbid sidechat was enabled... i'm disabling it now... as for the disconnect thing seem's to be a common bug with epoch 1.0.4.2 not much i can do about it im afraid...



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Added AI Missions, over 73 missions are now ingame ;)... over 30+ are SFT related!