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Messages - Chops96

1
What is your IGN (in-game nickname)?: Chops96 (lost account xx_chips_xx)
What is your uptime in the last week (/pstats)?: 16 hrs
What is your overall uptime(/pstats)?: 50 hrs (1923 on lost account)
Were you banned from our server in the last 6 months?: Nah
Were you ever banned for xraying / advertising / exploiting glitches?: No
What rank do you wish to be (EventHost / JMod)?: JMod
Why do you want that rank?: I've been on SFT on and off since 2011 and I love the community and like to help out
What region are you from? (EU / US / AU / OTHER): US
Do you have a Discord account?: Yes
2
Quote from: copen6199 on Aug 02, 2015, 01:07 PM
Quote from: xx_chips_xx on Aug 01, 2015, 06:10 PM
Quote from: MobileHome18 on Aug 01, 2015, 05:24 PM
Quote from: ironman3000 on Aug 01, 2015, 02:59 PM1 mil is easy to get on B-Team up the price of physicist to 2-4 mil so it's a challenge

1 million would be quite a reach. 2-4 million wouldn't be feasible. There are so many mods in this pack that are fun, but don't lead the player to money. By making the prices so high you are making the main focus in the players' mind to make money instead of have fun.

Who's going to continue working on a Dino theme park when someone else is taking advantage of all of the expensive ore possibilities around the nether.

Another problem with having people focused so much on money is the slow failure of the economy. This happened in tekkit as well. Though tekkit had the equivalent exchange mod to help speed up the deterioration of the economy, it would just happen at a slower rate here.

The server wouldn't be as full of witches fighting each other or dinosaur parks, but rather a bunch of get rich quick ideas.

I do like the idea of having to work for the rank instead of just staying online. It will inspire people to work on their own and become self sufficient, but I don't think it needs to become that much of a reach.

You didnt suggest your prices

I did a few posts above, but I've had a change of idea.

Member
Suggested Price: 10,000 EMP
Geologist
Suggested Price : 185,000 EMP
Biologist
Suggested Price 375,000 EMP
Physicist
Suggested Price: 750,000 EMP

With this rank up price list, it's based off of a proportion of money to hours played (except for ranking up to member, that's basically just a given). This still makes people work for their money, but it doesn't make it impossible for them.

I'm sure if there was some way to check out the median worth of each player, excluding manager+, you would see that it is still quite a bit away from the 750,000 EMP price.  If it is a lot closer to 750,000 EMP than I thought, you can still raise the price and change the proportion and get a nice balance between the ranks.
3
Quote from: MobileHome18 on Aug 01, 2015, 05:24 PM
Quote from: ironman3000 on Aug 01, 2015, 02:59 PM1 mil is easy to get on B-Team up the price of physicist to 2-4 mil so it's a challenge

1 million would be quite a reach. 2-4 million wouldn't be feasible. There are so many mods in this pack that are fun, but don't lead the player to money. By making the prices so high you are making the main focus in the players' mind to make money instead of have fun.

Who's going to continue working on a Dino theme park when someone else is taking advantage of all of the expensive ore possibilities around the nether.

Another problem with having people focused so much on money is the slow failure of the economy. This happened in tekkit as well. Though tekkit had the equivalent exchange mod to help speed up the deterioration of the economy, it would just happen at a slower rate here.

The server wouldn't be as full of witches fighting each other or dinosaur parks, but rather a bunch of get rich quick ideas.

I do like the idea of having to work for the rank instead of just staying online. It will inspire people to work on their own and become self sufficient, but I don't think it needs to become that much of a reach.
4
Member
Suggested Price: 10,000 EMP
Geologist
Suggested Price : 50,000 EMP
Biologist
Suggested Price 150,000 EMP
Physicist
Suggested Price: 500,000 EMP

There are very easy ways to make a fortune on b-team, but they aren't utilized that often by players. Even when the lucrative options are made, people spend their money in other places. It's much more about having items than having money. A rich person can have 10,000 EMP, but a ton of charged energy conduits.

 I think 500,000 EMP for physicist is a pretty solid reach for the majority of players.

Also, it was a common problem on the tekkit server for someone to rank up to member then try the rank up command again and have their money taken away.  Would there be any check for the plugin to make sure you can't do that?
5
Happy birthday Fear! :cake:
6
The Hawaiian islands, Guam, and other smaller pacific islands would be cool for the bottom left. Then for the bottom right, maybe Madagascar? It's a giant island and will certainly get rid of a lot of the water!
7
Almost 5 years, and several servers later makes this humble beginning seem unbelievable.
8
Quote from: King_Craftius on Jul 07, 2015, 10:29 PMTbh imo EE made tekkit classic so im sad its not encorporated here, but will sure give it a go

Word on the street is that you can still make power flowers, the mod is just called Project E instead of Equivalent Exchange. 

And Carpenters Blocks is an awesome mod.  It should totally be added.
9
This would be incredible!