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Messages - RallyReaper

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Quote from: graven2603 on Dec 23, 2017, 09:14 AM
Quote from: Chocobo123456 on Dec 23, 2017, 12:01 AM@graven2603 the boss you are talking about is Devourer of Gods and yes it may lag people out ^_^

(¬_¬) that was cleared up and yes hopefuly one brave soul with a beefy computer can end it so we can get into end game calamity

I'll go after it with my r9 390x 8gb gpu and 16gb of ram... XD don't worry. i got this.
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Quote from: Halla on Dec 22, 2017, 03:49 PM@RallyReaper Will there be:

Any rank systems? Like Guests / Member / Etc

Any money system? (Not the regular Copper/Silver/Gold/Platinum coins)


I want a money system but atm it don't seem possible just yet. As for rank, Blue said this would be easy to add.
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Quote from: graven2603 on Dec 22, 2017, 03:20 PM
Quote from: RallyReaper on Dec 22, 2017, 03:18 PM
Quote from: graven2603 on Dec 22, 2017, 03:14 PM@RallyReaper does the Recipe browser work with the mods as well?

http://prntscr.com/hr1hip Sure does.


Yass now the wiki dosent have to be a requirement to play

Yeah i agree i hate having to alt tab just to look something up xD... So far though from what i've been testing. All seems doable. Challenging, but doable none the less...
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Quote from: graven2603 on Dec 22, 2017, 03:14 PM@RallyReaper does the Recipe browser work with the mods as well?

http://prntscr.com/hr1hip Sure does.
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Quote from: graven2603 on Dec 22, 2017, 02:02 PM
Quote from: RallyReaper on Dec 22, 2017, 01:53 PM
Quote from: graven2603 on Dec 22, 2017, 12:59 PM
Quote from: RallyReaper on Dec 22, 2017, 10:01 AM
Quote from: Halla on Dec 22, 2017, 06:03 AMI can already feel the lag aura coming this way

There isn't really lag on terraria. It runs better than vanilla minecraft on like low settings.

Speaking of Lag there is a Boss in one of the mods ( calamity I think ) that will lag out players with not so high end pc's Its called the Cosmic space worm i think and is necessary to kill in order to progress in the mod, Is there a way around that?


Sadly no there is not. In order to progress it'll have to be killed. However, The only way i can see it lagging someone out is if they have no GPU/no ram. I can test it with blue later, cause he has no GPU currently. P.S: The boss you are probs thinking about is The Devourer of Gods


Yeah that boss, Ive 8gb of ram and cant handle his fight but as long as someone is able to defeat him the world can progress

Well i'm sure someone will... I've just started playing on my legit character (Character i'll be playing on the server with) to test things out, make sure everythings do-able (Which it is) and so far. I love the Magic Storage... Best mod ever. If i do the giveaway starting the game, I may throw in like 2 Remote magic storage access items :3
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Quote from: graven2603 on Dec 22, 2017, 12:59 PM
Quote from: RallyReaper on Dec 22, 2017, 10:01 AM
Quote from: Halla on Dec 22, 2017, 06:03 AMI can already feel the lag aura coming this way

There isn't really lag on terraria. It runs better than vanilla minecraft on like low settings.

Speaking of Lag there is a Boss in one of the mods ( calamity I think ) that will lag out players with not so high end pc's Its called the Cosmic space worm i think and is necessary to kill in order to progress in the mod, Is there a way around that?


Sadly no there is not. In order to progress it'll have to be killed. However, The only way i can see it lagging someone out is if they have no GPU/no ram. I can test it with blue later, cause he has no GPU currently. P.S: The boss you are probs thinking about is The Devourer of Gods
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Quote from: graven2603 on Dec 21, 2017, 11:33 PMHow big will the spawn Be and can we build our own homes?, will there be size limits and will the homes for npc's at spawn and will people be able to move them or is there a way to prevent moving of the npc's? ( last of my questions for today at least)

Spawn isn't gonna be HUGE for say, cause of the limited size of the world. Yes you can build your own home, Yes there will be a size limit for the homes as well to prevent over world from being overpopulated. NPCS will be unmovable sadly but this is for a valid reason... Mainly cause people can steal stuff if they actually get inside your home. Even with the protection. So the way we got around this is to simply block your doors before you log off, But this is also so that a player can't hoard all the NPCS in their house so instead the NPCS will be available at spawn.


Quote from: Halla on Dec 22, 2017, 06:03 AMI can already feel the lag aura coming this way

There isn't really lag on terraria. It runs better than vanilla minecraft on like low settings.
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And the last ones.
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Some photos
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Quote from: graven2603 on Dec 21, 2017, 05:37 PM
Quote from: RallyReaper on Dec 21, 2017, 05:25 PM
Quote from: graven2603 on Dec 21, 2017, 02:18 PM
Quote from: RallyReaper on Dec 21, 2017, 02:09 PM
Quote from: graven2603 on Dec 21, 2017, 01:59 PMWhat about mods that allow the ore/bars to be interchangeable so it allows everything to be created

This mod does a great job at that http://forums.terraria.org/index.php?threads/imksushis-mod.34233/


I'll look into it. Atm i'm debating if i'm wanting to say screw it and enable the Leveled mod. It makes the beginning quite challenging but kinda balances itself after you get tungsten or platinum.


Make a poll, and see if people want that enabled or not


I would but i'm gonna test it out and decide if it's worth using for the time being. Cause even if i make a poll. people who don't wanna play are gonna vote and then it's gonna be contaminated.


Yeah i can see that but there is a leveling mod that is really good and allows you to focus on magic/strength/what ever range people use maybe Dex but idk and It makes the end game mobs harder while allowing the begining to stay easyish. I think its the same Mod ChippyGaming used

This is the one i think we'll be using. It's more user friendly in my opinion.

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Quote from: graven2603 on Dec 21, 2017, 02:18 PM
Quote from: RallyReaper on Dec 21, 2017, 02:09 PM
Quote from: graven2603 on Dec 21, 2017, 01:59 PMWhat about mods that allow the ore/bars to be interchangeable so it allows everything to be created

This mod does a great job at that http://forums.terraria.org/index.php?threads/imksushis-mod.34233/


I'll look into it. Atm i'm debating if i'm wanting to say screw it and enable the Leveled mod. It makes the beginning quite challenging but kinda balances itself after you get tungsten or platinum.


Make a poll, and see if people want that enabled or not


I would but i'm gonna test it out and decide if it's worth using for the time being. Cause even if i make a poll. people who don't wanna play are gonna vote and then it's gonna be contaminated.
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Quote from: graven2603 on Dec 21, 2017, 01:59 PMWhat about mods that allow the ore/bars to be interchangeable so it allows everything to be created

This mod does a great job at that http://forums.terraria.org/index.php?threads/imksushis-mod.34233/


I'll look into it. Atm i'm debating if i'm wanting to say screw it and enable the Leveled mod. It makes the beginning quite challenging but kinda balances itself after you get tungsten or platinum.
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Quote from: graven2603 on Dec 21, 2017, 01:12 PM
Quote from: RallyReaper on Dec 21, 2017, 12:58 PM
Quote from: graven2603 on Dec 21, 2017, 12:51 PM
Quote from: RallyReaper on Dec 21, 2017, 12:49 PM
Quote from: graven2603 on Dec 21, 2017, 12:34 PMWill we at least be having Magic storage, recipe browser, boss checklist and the boss health bar mods @RallyReaper

All except Boss health bar because it don't work with rest of mods. I'm testing Magic Storage now


really Ive never had any issue with the health bar mod but Magic storage shouldn't clash with anything hopefully if it does time to make 100,000,000 chests


Boss health bar just don't work for some reason. I've tried multiple times. it just crashes each time. As for magic storage it seems it may work. Only thing i'm debating on atm is if i wanna say screw it and throw in the Leveled mod and let everyone deal with the stronger mobs that sometimes spawn cause early, it's a pain to survive but later on it's ok.


Yet another boss health bar works with the mods ive got but as for the op mobs if its on expert the mobs are op to begin with

Expert is a thing, because without it you can't get the boss bags, and alot of the best gear comes from boss bags. Even mods have boss bags. So no matter what, expert will be a thing. As for the Yet another boss bar, I just tried that one as well and something is interfering with it on my end. I currently have about 12-19 mods installed so i'm sure something is conflicted but i don't really see it as a needed mod if it's gonna make us remove like 5 to get it to work in the first place. As for the RPG one i was talking about. It would make it a bit harder, however the trade off is VERY good. Seeing as it can have you with a ton of HP and MP late game such as 900, with the damage and hp scaled. So a late boss would do ALOT of damage, where as a early boss would do nothing to a late game player. but do alot to a player who just started. Like a mmo would.
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Quote from: graven2603 on Dec 21, 2017, 12:51 PM
Quote from: RallyReaper on Dec 21, 2017, 12:49 PM
Quote from: graven2603 on Dec 21, 2017, 12:34 PMWill we at least be having Magic storage, recipe browser, boss checklist and the boss health bar mods @RallyReaper

All except Boss health bar because it don't work with rest of mods. I'm testing Magic Storage now


really Ive never had any issue with the health bar mod but Magic storage shouldn't clash with anything hopefully if it does time to make 100,000,000 chests


Boss health bar just don't work for some reason. I've tried multiple times. it just crashes each time. As for magic storage it seems it may work. Only thing i'm debating on atm is if i wanna say screw it and throw in the Leveled mod and let everyone deal with the stronger mobs that sometimes spawn cause early, it's a pain to survive but later on it's ok.
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Quote from: graven2603 on Dec 21, 2017, 12:34 PMWill we at least be having Magic storage, recipe browser, boss checklist and the boss health bar mods @RallyReaper

All except Boss health bar because it don't work with rest of mods. I'm testing Magic Storage now
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Quote from: Chocobo123456 on Dec 21, 2017, 12:15 PM@RallyReaper If you want to theres a mod called Experience and classes which is a lot like what you were mentioning - the mobs being powerful as well. For example every new player with this mode would start out with a novice token and this would give you +.5 hp per level up(Leveling up involves killing mobs and stuff lol) After 10 you can change off into the novice token and turn it into a class specific token. In this case I choose the Rouge token which is more towards throwing and getting behind the enemy. After that I gain up to 25 levels I can change that token to Ninja which is more throwing based. The  General gist is that its kinda fun, also you can put a level limit on the server in the config files to pervent people from going over the top.

(I know Ninja gets stupid with a lot of levels as 100+% crit chance is nothing to laugh at)

I know about experience and classes. sadly with the overhaul mods it won't work due to underleveled players, and overleveled monsters as i said.

The big issue is the fact that the overhauls add new mobs that the EXP and Class mod don't cover and because of that, you end up with small tanks, and OP slimes spawning in lvl 1-5 areas. Which is a VERY big problem.

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Quote from: graven2603 on Dec 21, 2017, 10:19 AM
Quote from: RallyReaper on Dec 20, 2017, 08:57 PM
Quote from: graven2603 on Dec 20, 2017, 06:24 PM
Quote from: Chocobo123456 on Dec 20, 2017, 11:52 AM
Quote from: graven2603 on Dec 20, 2017, 11:35 AMWill the Mods include: tremor, calamity or spirit? ( sadly they dont work together T_T)  and will we be able to just use tModLoader to get the mods?


I mean i have all three of these mods in my tmodlaucner and it works perfectly fine. Also using Tmodloader is fantastic to have and not that hard to use. Also if you need help than I'd be down to provide a tutorial for this on how to download tmodloader and how to get it all sat up and everything ^_^



*If we use mods lets use calamity and put on death mode >:)*



I forgot about thorium. Can never get tremor to work at least not with Calamity, spirit or Thorium that's why I cant use tremor because Thorium clashes (¬_¬)

Quote from: Chocobo123456 on Dec 20, 2017, 12:07 PMYou know what would be fun, Having teams so we can all fight each other like groups of people or teams ^_^ (mostly cause i want to kill graven...)

Bring it Boi!!!

Well it's definatally working right now. It's Spirit, Tremor, Calamity and Thorium are all working, and not conflicting at all.



I wonder which of my mods is conflicting and preventing all 4 from working together, but there is a good RPG mod that is out that gives EX and levels you up with skill points are we going to be using that mod? (sure you become uber op but still) oh and what about the treasure bag mod/boss token mod which help with getting items that drop from bosses and gives era specific loot?


The RPG Exp one will not work with the mods we have currently as monsters that are too strong will spawn in low level areas. and the way that mod works makes it so the higher their level, the weaker your damage is to them. I tested it with a end game weapon at level 1 against lvl 20 that spawned near the server spawn and it was hitting 4's and it hit me once and did 800... So yeah, that mods not gonna happen xD... As for the other one, the boss token/bag one, I will look into it and discuss/test with bluetiger at some point.

Also... Dunked on.
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Quote from: Chocobo123456 on Dec 20, 2017, 10:59 PM@RallyReaper  Why not use the Gem blocks instead of Water and Lava? Would be a lot less dangerous to players instead of using the lava. Also can have some random dart traps if your really that evil...

I was actually thinking the same thing. cause i wanted to get 1 of each color team thing. I also decided changing it from the stairs to the bridge itself.


Update: I changed the Water and Lava to Living Fire due to the fact Gem's looked out of place, and when it rained it would flood the water, and turn the lava into obsidian... On other news, More info I wanted to share. The world is set to Expert mode due to alot of gear being expert only. (All this means, is the monsters, and bosses are a bit stronger than usual and have unique powerful moves, as well as drops that are MUCH better than others as seen here: https://terraria.gamepedia.com/Treasure_Bag Upon killing a boss it will reward the players who helped kill it with a treasure bag that contains 1 guaranteed powerful item, as a example the Eye of Cthulhu drops Shield of Cthulhu which allows the player to dash into enemies dealing damage which scales depending on the class you choose, Speaking of which the RPG Mod is 100% a thing by the way. It allows the player to choose a class in the beginning and every time you level you do more damage with those types of weapons. As a EG: I chose Sage, So I get 0.8% damage boost every boss after the first one i kill.)
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Quote from: Chocobo123456 on Dec 20, 2017, 12:07 PMYou know what would be fun, Having teams so we can all fight each other like groups of people or teams ^_^ (mostly cause i want to kill graven...)

For the PvP I decided to create a PvP Bridge for everyone to use for their pvp battles if they want. It's a WIP but so far only the stairs are done.
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Quote from: graven2603 on Dec 20, 2017, 06:24 PM
Quote from: Chocobo123456 on Dec 20, 2017, 11:52 AM
Quote from: graven2603 on Dec 20, 2017, 11:35 AMWill the Mods include: tremor, calamity or spirit? ( sadly they dont work together T_T)  and will we be able to just use tModLoader to get the mods?


I mean i have all three of these mods in my tmodlaucner and it works perfectly fine. Also using Tmodloader is fantastic to have and not that hard to use. Also if you need help than I'd be down to provide a tutorial for this on how to download tmodloader and how to get it all sat up and everything ^_^



*If we use mods lets use calamity and put on death mode >:)*



I forgot about thorium. Can never get tremor to work at least not with Calamity, spirit or Thorium that's why I cant use tremor because Thorium clashes (¬_¬)

Quote from: Chocobo123456 on Dec 20, 2017, 12:07 PMYou know what would be fun, Having teams so we can all fight each other like groups of people or teams ^_^ (mostly cause i want to kill graven...)

Bring it Boi!!!

Well it's definatally working right now. It's Spirit, Tremor, Calamity and Thorium are all working, and not conflicting at all.


Quote from: Lucy_23x on Dec 20, 2017, 04:19 PMWhat is terraria

As chocobo said, It's like a side scrolling 2D Heavily RPG based minecraft.
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Quote from: RallyReaper on Dec 20, 2017, 01:19 PM
Quote from: Chocobo123456 on Dec 20, 2017, 12:07 PMYou know what would be fun, Having teams so we can all fight each other like groups of people or teams ^_^ (mostly cause i want to kill graven...)

You could kill eachother if you wish if you enable PvP and fight each other. But you couldn't just run around and kill anyone. It don't work that way.

Quote from: Mrs_Ender88 on Dec 20, 2017, 12:44 PMI love terraria

Same! Currently we (And I really mean I) am working on the spawn as well as figuring out how the player protection works etc. And we've figured out that players will need to tell a staff member to protect their home for them, and to 100% insure your stuff is safe, you'll have to block your doors before logging out so players can't open them and steal your stuff. or just store it in vault/piggy bank haha.

And on a side note that i just thought of as well, we are also working on permissions for people to buy via buycraft, as well as exclusive items, And due to the low amount of ram required to run the server, technically we could have multiple as terraria's worlds aren't really designed for vast amounts of players. but we're working on that as well... Currently though, House protection limit size is probs gonna be about 24x36 or something like that. But yeah... We also have a good way to check for cheaters, and people who do cheat will be banned/kicked etc. Day the server comes out i'll probs do a give away as a celebration if @BluetigerESW is fine with it as well.
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Quote from: Chocobo123456 on Dec 20, 2017, 12:07 PMYou know what would be fun, Having teams so we can all fight each other like groups of people or teams ^_^ (mostly cause i want to kill graven...)

You could kill eachother if you wish if you enable PvP and fight each other. But you couldn't just run around and kill anyone. It don't work that way.

Quote from: Mrs_Ender88 on Dec 20, 2017, 12:44 PMI love terraria

Same! Currently we (And I really mean I) am working on the spawn as well as figuring out how the player protection works etc. And we've figured out that players will need to tell a staff member to protect their home for them, and to 100% insure your stuff is safe, you'll have to block your doors before logging out so players can't open them and steal your stuff. or just store it in vault/piggy bank haha.
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Quote from: graven2603 on Dec 20, 2017, 11:35 AMWill the Mods include: tremor, calamity or spirit? ( sadly they dont work together T_T)  and will we be able to just use tModLoader to get the mods?

It does work with all three. I've tried.
Quote from: Chocobo123456 on Dec 20, 2017, 11:52 AM
Quote from: graven2603 on Dec 20, 2017, 11:35 AMWill the Mods include: tremor, calamity or spirit? ( sadly they dont work together T_T)  and will we be able to just use tModLoader to get the mods?


I mean i have all three of these mods in my tmodlaucner and it works perfectly fine. Also using Tmodloader is fantastic to have and not that hard to use. Also if you need help than I'd be down to provide a tutorial for this on how to download tmodloader and how to get it all sat up and everything ^_^
We most likely will setup a installer for it ;)
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Quote from: Halla on Dec 20, 2017, 08:29 AMI already have Terreria, but if you are going to have Mods in it, do you need to download every single one individually or is there a way you can download it as a group?

I only recall a couple of good Mods that are loved by a lot of people, I'm sure they will be listed here ;)

Hi, Currently I'm working on which mods will be used 100% currently we have many mods including RPG based ones. Even a Grief prevention mod. I am working on setting it up into a modpack for everyone to install however as mod browser supports this. However a link to the Mod browser will be linked once it's released for those who don't know how to get it! Worst case scenario Blue, Blahp and I will design a installer setup for the modpack/mod browser!

~Rallyreaper
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#doitfortoweliesfacereveal