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Messages - UnicornOnACob

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Quote from: Lou671998 on Sep 19, 2020, 03:19 PMI still feel like we're too harsh on redstone, and it always comes back to lag. its definitely nice to finally have the LWC implementation with minecarts now, makes smelters and sorters much more streamlined.

Is there any way to track piston limits directly? without needing for staff to place them. It can get rather irritating to have to ask staff to place pistons if you're building anything that uses more than 10.

Pistons/slimeblocks are a huge part of redstone, and its a shame that they're flat out banned in any sort of crop farm. MCMMO + fortune makes these farms almost obsolete anyway, so it would be nice if we found a way to actually let people use pistons in semi-automatic farms.

With auto sorters and hopper counts, we have a cap of 100 hoppers for sorters. with the most efficient sorter design possible and no leeway for inputs and outputs, that's 50 items, which makes sorters only viable for bulk storage, and nothing more. We can significantly reduce the lag of hoppers just by placing a block on top of them (stops the check of input from above) so It would be nice to see this reviewed.

Building on from the last one, the region count of 200 basically forbids having more than a single large machine in a region. If you own a large smelter and sorter, you don't have enough hoppers for both in the same region.


Finally, as Mike said, It would be nice to be able to get drops of the rarer mobs more easily (especially since slime farms are banned). perhaps we could have a built in drop rate increase? The emp price seems pretty hefty on these items as well so I can't see why anyone would ever buy them directly from emp, especially if you need large numbers of them (slime blocks are 500 emp each).

That's all I can think of really. I'm not staff so I can't exactly suggest in depth ways of changing these things. Just a few thoughts :)

I have opened up a discussion with the manager+ team about the possibility of this and so far the only one we can consider changing is whether or not to allow pistons in semi-auto farms, the other 2 queries (not needing staff to place and monitor pistons & increasing the hopper limit) have been denied because we unfortunately can't trust all players to follow the rules on pistons and redstone contraptions without certain restrictions. The hopper limit is not what it is to make players' lives hard, it's to prevent lag being generated.

Feel free to suggest any other ideas you may have!
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Quote from: Lou671998 on Sep 19, 2020, 09:15 PMI believe we used to have Elite+ or legend+ place their own pistons? Any idea why this was removed?
This will have been removed because we need to monitor what people are using pistons for so they can't create awful lag machines etc. This won't be changing any time soon because otherwise we'd have to manually go and find every piston to check it's being used legally.
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Quote from: _Afishingmike on Sep 18, 2020, 08:31 PMooo i have a few ideas!

1.If you can, re-add elite mobs to sw. I really liked that plugin and was pretty sad when I found out it was taken away :(

2.Make a staff/server ran spawner that has more mob spawners (magma cubes, creepers, etc.). Many mob drops are harder to get than others, I think it would be nice for them to be easier to get

3.I dont know if you already do this, but pay the evh for event prizes. More people would play events if the prizes were over 25k I feel, so maybe if you gave them an allowance it would be easier to get players to play the events

Those are just some of my thoughts, ill probably add more lol
Hello, first off thank you for the suggestions!
1. EliteMobs was removed because of a poll that revealed most people didn't enjoy it. I am still bringing this up with Tow & co. to find out whether or not it'll be brought back but can't give you an update just yet.
2. This has been decided against for multiple reasons, the main of which being that it takes away from the survival experience and in doing so makes going to the nether more pointless.
3. EventHosts do get paid money :)

Edit: EliteMobs will not be re-added, heard back from Tow and he would not like to deal with the complications it brought with it.
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Quote from: badbrad01 on Sep 19, 2020, 12:28 AMId be happy to work on ideas for new areas for pvp events i dont mind giving my time to help out at all 
That would be really great, thanks! I'll bring it up with the EventHosts and architects too :)
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Quote from: badbrad01 on Sep 18, 2020, 08:28 PMmore pvp events
Can you elaborate on this please? Do you mean more plugins like /murder or do you mean more EventHost hosted, built events in world 3?
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Hey guys! Please use this post to tell us about any ideas, fixes, changes or improvements you may have for our survival server. We will pass on as many of your ideas as possible and try to report back if they've been denied/accepted.

As your community ambassadors, Chill, Doggeh and Kakota are always welcoming feedback from you guys so please feel free to shoot us a pm on here or discord at any time!

Edit: if you agree with a post made by another player, please like it so we can keep track of how popular these suggestions are!
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General Discussion / Re: 8 years!
Aug 26, 2020, 07:31 AM
Congrats Cire!! Hope to see you around for another 8 :o
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A lot of other players, including me, are saving up vote tokens for things like /fly and a beacon, so if this was to be removed I'd like to see some kind of compensation for the progress made by players as most put a lot of time into their collection and some even a lot of money. I also think it'd be bad news to remove /voteshop as I think this would be pretty detrimental to how many votes our server gets.
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A reminder also that if you have any other suggestions at any time you can also PM your community ambassadors @ Chill2000#2852, Doggggeh#0192 and UnicornOnACob#1941 ;D
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Forum Games / Re: Last poster wins!
Jun 21, 2020, 06:18 PM
Fr though guys can you post things other than huge unreadable quote chains? A staff member has already asked you to stop and it's kind of just spam :/
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Hi everyone!

Please join myself and samanthasnee this Sunday at 12PM PST/8PM BST for a mega sponge hunt! There will be several chests hidden with clues in leading to a final sponge to find for a grand prize of 200k. Hope to see you there! :heart:

Countdown
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I'd be willing to give it a go, I'd appreciate a list of plugins to write about (as I may miss some that I'm not too familiar with) and any recommended topics to cover you may have.
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If all they did was change your IGN then you should be good to come back on. All your stuff and your Donator rank should be safe - especially if you had a /login password set and you're sure they didn't bypass that.
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Bugs/Suggestions / An Informational Update
Jan 23, 2020, 05:41 PM
'So, what is this server?' - a question I was asked recently. I often see Guests joining for the first time and then leaving again after an hour or so, never to return. A possible explanation for this could be a lack of information available to new players about plugins and such; all that new players are really presented with (that I'm aware of) at spawn and /warp guide is SlimeFun, the rank system and a few fun commands. I'm thinking SFT could do with an updated guide or at least a way of seeing a list of plugins that players are going to come across and have access to (therefore needing to understand how they work) eg. Steve Co, PyroMining, PyroFishing, PyroMon. We get a lot of questions about these plugins in particular and I think they can be rather intimidating to new players that just do /random as soon as they see that you can and are thrown into a world they thought was going to be vanilla but is really far from it!

One potential option would be an exit message when a player leaves spawn that asks them if they've read the rules and such, maybe detailing a warp such as an updated guide where they can find information on things they're likely to come across in the early stages. We have some really great plugins on SFT that a lot of new players just aren't educated on, having the potential to essentially overwhelm them when they do come across them. If we could make it clear to players there are a few things to learn about the server before they learn that they can just warp away off the get-go we might get less confused new players who take the easy option of just leaving as soon as they come across something they aren't familiar with from other servers/singleplayer.

TL;DR - we could do with an updated guide :)
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What is your IGN (in-game nickname)?: UnicornOnACob
What is your uptime in the last week (/pstats)?: 0 hours because I was on holiday all week. :s Aside from that, in the last month or so I've averaged around 35 hours a week
What is your overall uptime(/pstats)?: 651 hours
Were you banned from our server in the last 6 months?: No
Were you ever banned for xraying / advertising / exploiting glitches?: Yes. I was banned once in 2013 for (unfortunately unknowingly) mining with somebody who was x-raying
What rank do you wish to be (EventHost / JMod)?: EventHost
Why do you want that rank?: This is the only server I play so it would have my undivided attention. I would love to take on a more important role in the community whilst simultaneously being able to get a (super) fun experience out of it. Events make this a very unique server so I show up to as many of them as possible! I would do my best to encourage new players to stick around whilst providing an enjoyable environment for the existing players. I also have previous experience being a JMod and Mod way back in 2013-ish so I know the responsibilities I would be taking on. (Basically, I want to be like the fun aunt who's not afraid to tell you off)
What region are you from? (EU / US / AU / OTHER): EU (The UK)
Do you have a Discord account?: I do, my user is UnicornOnACob#1941