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Messages - RallyReaper

51
https://youtu.be/1N-XZvTD4yg?t=50

Towelie in a nutshell :P h-bday (I know i'm late haha)
52
General Announcements / Re: The DOH Cult
Aug 10, 2016, 01:05 PM
Quote from: Towelie on Aug 10, 2016, 11:45 AM
Quote from: RallyReaper on Aug 10, 2016, 11:22 AMBoredom can be fun at times.
Rally, can you make that into 4000x4000 or something so I can add it to a t-shirt xD
I swear to doh i'd put this t-shirt as cheap as i can for 0 comission just to spread the word of the doh

Perhaps haha, It gave me something to do i was bored tbh XD
53
General Announcements / Re: The DOH Cult
Aug 10, 2016, 11:22 AM
Boredom can be fun at times.
54
Quote from: Towelie on Aug 07, 2016, 07:16 AMCongrats @RallyReaper - you won!
Contact me on skype to redeem.



56
Your current level: 12
Your Team: Mystic
Your highest Pokemon's CP: 334
Your rarest pokemon: Dratini
Number of pokemons: 113 (most likely some duplicates in there)
Eggs you're currently hatching:3 5's
Your proudest achievement:a 331 Eevee
57
Looks like it could be cool :D hopefully it will be a bit better then rust.
58
I wish that america was great again
59
Quote from: Towelie on Jun 04, 2016, 04:47 PMThis is a cancelled project we're talking about.
No matter how bad it turns out it's still better than not happening at all. So I'm gonna give this a chance

Alright.
60
Quote from: BattleAxium on Jun 04, 2016, 04:33 PM
Quote from: RallyReaper on Jun 04, 2016, 04:28 PM
Quote from: BattleAxium on Jun 04, 2016, 04:25 PM
Quote from: RallyReaper on Jun 04, 2016, 04:18 PM
Quote from: BattleAxium on Jun 04, 2016, 03:41 PM
Quote from: RallyReaper on Jun 04, 2016, 02:59 PMThe arma 3 server probably don't really get any players. I'd say ditching that may be a good idea. Idk about rust.

But I think if you plan on keeping arma 3's server or rusts, you should get someone who know's how it runs. But don't actually own the game or something so there's no chance of it being ruined.

I'm going to put this bluntly, but you clearly have no clue what you're talking about. The ArmA 3 server isn't even released yet so how you have an opinion on that is beyond me. As for the Rust server which is currently being managed by Izzdaer, still gets a few players and it's fairly new to the community. Lastly, to your point about getting someone to run the server but doesn't own the game is the same as having someone run the server with less than 100 hours on the game. They will have no clue what they're doing and how it impacts the players or server. So, I highly recommend you rethink what you just said as it's completely false and irrational.

I'm just saying having someone who knows how to run a server, but won't use things unfairly is important for survival based games. and there'd have to be log checks, and a rule about use of tools. Such as no groups, no favoritism etc.

No one wants a server with bad management.

I know you haven't play Altis Life much, but it's not like DayZ or the ArmA 2 servers we've had in the past. There will be no item spawning, active admining, or whatever on the server I plan to make. The staff team will be decided later down the road but they won't be chosen by favoritism or groups. And, they will not have any additional powers besides kicking unruly players. Essentially, they will be chat moderators who will ensure that the quality of RP on the server is maintained and not like a subpar Wasteland server. As for Rust, there's been lots of issues with admin abuse already, but according to Towelie the person in question has been given an ultimatum and if it happens again they will be replaced.

No active admining then? Well RIP. And plan to make? Idk if it's set in stone yet. Either way i seriously don't think it'll go anywhere due to past experiences of issues. But yeah, I'd wait to say things til it's set in stone.


I say no 'active admining' loosely since I've had poor experiences on servers where admins choose to use/abuse their powers to influence RP. And, I can tell you firsthand that it sucks. Of course, Admins will be able to spectate players through RCon and report anything necessary. But, I'm trying to keep away from the whole let's ban first, and ask questions later mentality.

At any rate, you're entitled to your opinion that the server won't go anywhere but you're still more than welcome to play once it's released.

Once again, set in stone. Secondly, I like that i got invited but eh i'm good. And as for the "poor experiences on servers where admins choose to use/abuse their powers to influence RP. And, I can tell you firsthand that it sucks." I can agree. I've experienced enough of it. As for spectating that's expected. and the ban first thing i have never seen that happen. EVER on here.
61
Quote from: BattleAxium on Jun 04, 2016, 04:25 PM
Quote from: RallyReaper on Jun 04, 2016, 04:18 PM
Quote from: BattleAxium on Jun 04, 2016, 03:41 PM
Quote from: RallyReaper on Jun 04, 2016, 02:59 PMThe arma 3 server probably don't really get any players. I'd say ditching that may be a good idea. Idk about rust.

But I think if you plan on keeping arma 3's server or rusts, you should get someone who know's how it runs. But don't actually own the game or something so there's no chance of it being ruined.

I'm going to put this bluntly, but you clearly have no clue what you're talking about. The ArmA 3 server isn't even released yet so how you have an opinion on that is beyond me. As for the Rust server which is currently being managed by Izzdaer, still gets a few players and it's fairly new to the community. Lastly, to your point about getting someone to run the server but doesn't own the game is the same as having someone run the server with less than 100 hours on the game. They will have no clue what they're doing and how it impacts the players or server. So, I highly recommend you rethink what you just said as it's completely false and irrational.

I'm just saying having someone who knows how to run a server, but won't use things unfairly is important for survival based games. and there'd have to be log checks, and a rule about use of tools. Such as no groups, no favoritism etc.

No one wants a server with bad management.

I know you haven't play Altis Life much, but it's not like DayZ or the ArmA 2 servers we've had in the past. There will be no item spawning, active admining, or whatever on the server I plan to make. The staff team will be decided later down the road but they won't be chosen by favoritism or groups. And, they will not have any additional powers besides kicking unruly players. Essentially, they will be chat moderators who will ensure that the quality of RP on the server is maintained and not like a subpar Wasteland server. As for Rust, there's been lots of issues with admin abuse already, but according to Towelie the person in question has been given an ultimatum and if it happens again they will be replaced.

No active admining then? Well RIP. And plan to make? Idk if it's set in stone yet. Either way i seriously don't think it'll go anywhere due to past experiences of issues. But yeah, I'd wait to say things til it's set in stone.
62
Quote from: BattleAxium on Jun 04, 2016, 03:41 PM
Quote from: RallyReaper on Jun 04, 2016, 02:59 PMThe arma 3 server probably don't really get any players. I'd say ditching that may be a good idea. Idk about rust.

But I think if you plan on keeping arma 3's server or rusts, you should get someone who know's how it runs. But don't actually own the game or something so there's no chance of it being ruined.

I'm going to put this bluntly, but you clearly have no clue what you're talking about. The ArmA 3 server isn't even released yet so how you have an opinion on that is beyond me. As for the Rust server which is currently being managed by Izzdaer, still gets a few players and it's fairly new to the community. Lastly, to your point about getting someone to run the server but doesn't own the game is the same as having someone run the server with less than 100 hours on the game. They will have no clue what they're doing and how it impacts the players or server. So, I highly recommend you rethink what you just said as it's completely false and irrational.

I'm just saying having someone who knows how to run a server, but won't use things unfairly is important for survival based games. and there'd have to be log checks, and a rule about use of tools. Such as no groups, no favoritism etc.

No one wants a server with bad management.
63
The arma 3 server probably don't really get any players. I'd say ditching that may be a good idea. Idk about rust.

But I think if you plan on keeping arma 3's server or rusts, you should get someone who know's how it runs. But don't actually own the game or something so there's no chance of it being ruined.
64
General Announcements / Re: Rust changelog
May 22, 2016, 11:56 AM
Quote from: Towelie on May 19, 2016, 05:45 PM

+Fixed the server, plugins now load
+Added CheatPunch anticheat from Rust makers
+Nerfed C4 damage and radius (damage by 50% and radius by 25%)
+Added antiofflineraid (reduces damage to buildings of offline players - it has a cooldown so players won't be able to quit to avoid being raided). This does not completely disable raiding of offline player just makes it slightly harder

Ok so after testing C4 now, it's totally useless lol.

Like 2 to break 1 stone wall? (I had it next to wood too. didn't hurt it)

As it sits everyone, C4 is out, rockets are in cause c4 is total garbage XD
65
Server needs updating.
66
General Announcements / Re: Rust changelog
May 19, 2016, 09:00 PM
Quote from: Jyncs on May 19, 2016, 08:21 PMWhy add nerfing to the C4 and anti offline raiding protection?

That is just part of Rust.

I don't agree with these changes but I accept them.

I think atm there welcome changes. but after the anticheat kinda un-needed or at least temp needed unless the map was reset due to duped stuff. But other then that i think it's fine.

67
Quote from: Towelie on May 19, 2016, 04:22 PMAware about plugins izz will fix when he can

I Hope he fixes soon, i got on earlier and didnt reliese it and lost out on some valuable metal farming time to fortify the sunbro base >.<
68
Quote from: BattleAxium on May 19, 2016, 07:23 AM
Quote from: Towelie on May 19, 2016, 07:02 AMI do but that can get tiring fast. I appreciate constructive criticism now and then but being told you're stupid every other day can make you hate it xD

In further news the #1 problem Rust is facing with right now is cheating. I've seen multiple people having loads of c4, tons of weapons and ammo in a really short game time, raiding everyone and ruining their fun.
I have added two anticheat systems today and we'll see how that works out, if not I guess we'll need to find a better sollution.

This cheating that I'm talking about made @Dpa1991 quit the game and give up on it.

I would hate for rust to turn into Factions 2.0 with cheaters and stupid bullshit personal drama.

I haven't really played much so I didn't even notice cheating lol. And I'm not sure there's even enough players to have drama. So, not sure how it's Factions 2.0. But, all the plugins seem to be off.

Their is problems with items as towel said, I've seen it first hand for one. Secondly the plugins are off and idk why. i believe someone went wrong with the plugins when the anticheat things were added.
69
Quote from: BattleAxium on May 17, 2016, 12:48 PM
Quote from: Towelie on May 17, 2016, 07:21 AM@Izzdaer I talked to @saywhat2365 and he will try to fix wine on the arma 3 machine so we can maybe move rust there once it gets more popular and people start complaining about lag.

Also, I want to start an ad campaign for rust. We're not doing so well on revenue and we barely got a dnation in the last 10 days but I want this to succeed as we cannot survive if we base ourselves just on Minecraft.
Do try to add some donation items to Rust as well, Try to have a goal to make about ~$50 / mo for now.

Not trying to put you guys down here, but you're competing with lots of well-established Rust servers, so you'll need to develop unique content in order to get people to stick and play. For instance, custom loot, a better way to handle sleepers, starter kits etc. Otherwise, you'll be fighting with 1000s of bigger servers. Anyways, I'm not welcomed here so I won't bother playing but just figured I would give a suggestion. Good luck and have fun.

The kits and sleepers and whatnot i believe are being worked on, But the server just went offline and i have no idea why lol
70
Quote from: Izzdaer on May 17, 2016, 12:25 PMI'll look into it for you @RallyReaper

Alright :P Also i'm looking into oxide stuff and whatnot trying to see if i can find something about custom skins for the server. I'll get back to you if i do.


Besides. I want a golden Rocket launcher skin for my Rocket launcher
71
Quote from: Towelie on May 17, 2016, 08:20 AMI think we should just stick to cosmetic stuff and not sell / give weapons and stuff at all. otherwise game's not gonna be fun any more

You guys should look into like custom weapon/armor skins or something. idk if it'd be possible but it'd be awesome to have like a Gold Assault rifle skin or something.
72
Honestly i'm kinda curious to see the alliances people have. and the base raiding. It's gonna be cool :D
73
Quote from: Towelie on May 17, 2016, 08:20 AMI think we should just stick to cosmetic stuff and not sell / give weapons and stuff at all. otherwise game's not gonna be fun any more

True, i aslong as c4 isn't being sold i'm quite content lol.
74
Quote from: Towelie on May 17, 2016, 07:21 AM@Izzdaer I talked to @saywhat2365 and he will try to fix wine on the arma 3 machine so we can maybe move rust there once it gets more popular and people start complaining about lag.

Also, I want to start an ad campaign for rust. We're not doing so well on revenue and we barely got a dnation in the last 10 days but I want this to succeed as we cannot survive if we base ourselves just on Minecraft.
Do try to add some donation items to Rust as well, Try to have a goal to make about ~$50 / mo for now.

I feel like Kits that include say like a rifle and a few rounds for store reward points could work. and you could setup the Store reward points as a donation thing.

I'd say if rust was to get popular the one thing we can't allow is for OP stuff, such as selling of C4. As that'd make it WAY to easy to get. As for the rest of the stuff tho i like the idea. Heck even a Supply beacon for say 16 points would be fair i'd say. cause it takes a while to get points. I've played since about 12pm/am til now (4am) and only have 4 so i assume that'd mean 16 hours = 1 beacon.

Also on a side note the reason i said that clans should be limited to a certain number of people only is because that way it won't suffer in the same way dayz did. With one MEGA-clan dominating the server.

And another side note btw, If possible a ingame store would be cool aswell. Like a /money, and /buy, /sell commands. I know a plugin exists i've seen it before i believe. I like the idea cause then players could buy and sell and trade to other players and it'd be great :). (Just don't make c4 buyable XD)
75
I like the server atm. Been playing with a friend. Only thing tho, i'd say some sorta clan/party system (of 5 max people would be great) and the /s - what's gonna be going in there? Hopefully nothing overpowered like cheap c4 or something, cause that'd be nuts.