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[Survival] Please suggest how to improve survival.

Started by Towelie, Aug 22, 2019, 06:48 am

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Towelie

Do you have any ideas about how to improve survival?
Do you know of a price that needs to be changed, or setting of a plugin that needs to be altered or a rule that would need changing or something else?

Then post your suggestion here.

NOTE: It is very important that you do not post unless you have a suggestion. A suggestion should also include the proposed resolution. Random example: I believe the warp limit is too low and should be raised to <xx>.

NOTE: Saying things like "I hate the ..." or "I dislike the..." without providing a resolution will not help at all. So please refrain


@SashaLarie @TeraStorm @MasterX70  - I need your help keeping this thread organized and clean. If you see a good suggestion, pin it to the first post, otherwise reply to the user and tell them why their suggestion is not relevant right now, or have them make a poll if it's something controversial.


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willhill2000

Just a thought-
I'm not sure what happend with the plugins originally but I really enjoyed the planes and car plugins we used to have. I'd love to see them make a return, It would also give me something to save and spend my emp on (I remember them being highly priced, so it's a good way to get some emp out of the economy) :)
what is meant to go here?

BluetigerESW

I think that the PyroMon spawn rate should be bumped up to at least 5% so that more people can experience the cool plugin.  I've only ever seen like 5 or so (maybe less) naturally spawned ones since it was added. :)
I enjoy the act of xD-ing, like if you agree

TeraStorm

Quote from: willhill2000 on Aug 22, 2019, 11:07 amJust a thought-
I'm not sure what happend with the plugins originally but I really enjoyed the planes and car plugins we used to have. I'd love to see them make a return, It would also give me something to save and spend my emp on (I remember them being highly priced, so it's a good way to get some emp out of the economy) :)
I think its outdated but I'll check for you

Quote from: BluetigerESW on Aug 22, 2019, 11:10 amI think that the PyroMon spawn rate should be bumped up to at least 5% so that more people can experience the cool plugin.  I've only ever seen like 5 or so (maybe less) naturally spawned ones since it was added. :)
I'll speak to tow

George_Filos

I think that the piston placing permission should be granted to Jmods since Jmods are a bit more common to find online at any point in the day. Now I understand it is very important that they are used properly but as a redstone builder I find it a bit annoying to have to wait for a mod to finish half of my creations. I also think that the piston limit should be increased since pistons have become a bit more essential in creations like doors. Thank you!
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TeraStorm

Quote from: George_Filos on Aug 22, 2019, 11:48 amI think that the piston placing permission should be granted to Jmods since Jmods are a bit more common to find online at any point in the day. Now I understand it is very important that they are used properly but as a redstone builder I find it a bit annoying to have to wait for a mod to finish half of my creations. I also think that the piston limit should be increased since pistons have become a bit more essential in creations like doors. Thank you!
Good suggestion, I'll bring up both of these with the manager+ team

_0i

My suggestion is something that is probably very unlikely, but I think would help. I'd like to see more technical automatic farms allowed because I think a group of players in this game really enjoy those things. Just a thought, have a great day :)

TeraStorm

Quote from: _0i on Aug 22, 2019, 01:16 pmMy suggestion is something that is probably very unlikely, but I think would help. I'd like to see more technical automatic farms allowed because I think a group of players in this game really enjoy those things. Just a thought, have a great day :)
Will discuss this with the manager team too :)

Towelie

Quote from: willhill2000 on Aug 22, 2019, 11:07 amJust a thought-
I'm not sure what happend with the plugins originally but I really enjoyed the planes and car plugins we used to have. I'd love to see them make a return, It would also give me something to save and spend my emp on (I remember them being highly priced, so it's a good way to get some emp out of the economy) :)
Sadly they are not supported as of 1.13.2 and dev is inactive :(


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winston_b

What if we had like a world 4 for like attractions and world spawns so that builds that are deemed important enough could be saved so that future players could enjoy the same cool builds. I think it would be better to incorporate the builds into a normal world instead of a flat world to make them look more natural. Just an idea I've had lying around.
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TeraStorm

Quote from: winston_b on Aug 22, 2019, 04:40 pmWhat if we had like a world 4 for like attractions and world spawns so that builds that are deemed important enough could be saved so that future players could enjoy the same cool builds. I think it would be better to incorporate the builds into a normal world instead of a flat world to make them look more natural. Just an idea I've had lying around.
We've tried an architect world before but it didn't really work out, players lose interest in it really quick and it would just put more strain on the server

willhill2000

Quote from: Towelie on Aug 22, 2019, 03:01 pm
Quote from: willhill2000 on Aug 22, 2019, 11:07 amJust a thought-
I'm not sure what happend with the plugins originally but I really enjoyed the planes and car plugins we used to have. I'd love to see them make a return, It would also give me something to save and spend my emp on (I remember them being highly priced, so it's a good way to get some emp out of the economy) :)
Sadly they are not supported as of 1.13.2 and dev is inactive :(
O danm, it was an awesome plugin.
Also, is there any chance of sft gamble back? i can't remember the exact name but it was a plugin which allowed you to gamble emp using a command. I think it was a awesome plugin and added a bit of extra fun to survival
what is meant to go here?

Waffle_man22

I would really love to see two things, changes to SlimeFun and changes to the Tycoon rank.  I believe I and others have mentioned both of these things in the past but much of the SlimeFun Plugin isn't in use on survival and I think it would be cool to have more of it added as long as it doesn't break anything of course. Secondly, Tycoon rank right now is pretty pointless but I suppose to be fair it been like that for a while, so it could be on purpose.  I think it would be nice if there was something that came with Tycoon to make it more exclusive or worth the emp to get, like special perms or commands.
Waffle_man22
Survival Tycoon

omelott

It would be nice to see perks/kits added to the different Legend tiers. Either that, or see the Legend tiers removed (because at the moment, Legends have no reason to rank up other than having a number next to their name).

xJimmyC

Add more perks to the legend ranks, I believe that's what was meant for the ranks but I could be mistaken. Here are some ideas of what you can add to these ranks.

Legend2 = Ability to place lava and /fly (i dont remember if legend already comes with fly.)

Legend3 = Ability to /ml perms.

Legend4 = Ability to /heal themselves with a cooldown.

Legend5 = God perms.

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Waddupcuz

Quote from: xJimJam on Aug 22, 2019, 11:56 pmAdd more perks to the legend ranks, I believe that's what was meant for the ranks but I could be mistaken. Here are some ideas of what you can add to these ranks.

Legend2 = Ability to place lava and /fly (i dont remember if legend already comes with fly.)

Legend3 = Ability to /ml perms.

Legend4 = Ability to /heal themselves with a cooldown.

Legend5 = God perms.
i mean this is cool and all but i think these are way too highly valued perms to be giving with an uptime based rank

Towelie

@SashaLarie @TeraStorm @MasterX70  -I do not see you helping with this topic as I asked you to...


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Towelie

Quote from: George_Filos on Aug 22, 2019, 11:48 amI think that the piston placing permission should be granted to Jmods since Jmods are a bit more common to find online at any point in the day. Now I understand it is very important that they are used properly but as a redstone builder I find it a bit annoying to have to wait for a mod to finish half of my creations. I also think that the piston limit should be increased since pistons have become a bit more essential in creations like doors. Thank you!
We could double the piston limit, I see no issue with that.
@SashaLarie - can you make it happen please?

However, allowing JMods to plcae pistons, I'm going to have to say no


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Towelie

Quote from: Waddupcuz on Aug 22, 2019, 11:58 pm
Quote from: xJimJam on Aug 22, 2019, 11:56 pmAdd more perks to the legend ranks, I believe that's what was meant for the ranks but I could be mistaken. Here are some ideas of what you can add to these ranks.

Legend2 = Ability to place lava and /fly (i dont remember if legend already comes with fly.)

Legend3 = Ability to /ml perms.

Legend4 = Ability to /heal themselves with a cooldown.

Legend5 = God perms.
i mean this is cool and all but i think these are way too highly valued perms to be giving with an uptime based rank
^


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Towelie

Quote from: BluetigerESW on Aug 22, 2019, 11:10 amI think that the PyroMon spawn rate should be bumped up to at least 5% so that more people can experience the cool plugin.  I've only ever seen like 5 or so (maybe less) naturally spawned ones since it was added. :)
ticket me pls


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Towelie

Quote from: Waffle_man22 on Aug 22, 2019, 08:05 pmI would really love to see two things, changes to SlimeFun and changes to the Tycoon rank.  I believe I and others have mentioned both of these things in the past but much of the SlimeFun Plugin isn't in use on survival and I think it would be cool to have more of it added as long as it doesn't break anything of course. Secondly, Tycoon rank right now is pretty pointless but I suppose to be fair it been like that for a while, so it could be on purpose.  I think it would be nice if there was something that came with Tycoon to make it more exclusive or worth the emp to get, like special perms or commands.
Changes to Slimefun: You  won't see that. As I said multiple times, Slimefun is currently configured optimally, meaning things that are disabled ARE DISABLED FOR A REASON.
|New perk for tycoon - i guess, idk. suggest


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BluetigerESW

Quote from: Waddupcuz on Aug 22, 2019, 11:58 pm
Quote from: xJimJam on Aug 22, 2019, 11:56 pmAdd more perks to the legend ranks, I believe that's what was meant for the ranks but I could be mistaken. Here are some ideas of what you can add to these ranks.

Legend2 = Ability to place lava and /fly (i dont remember if legend already comes with fly.)

Legend3 = Ability to /ml perms.

Legend4 = Ability to /heal themselves with a cooldown.

Legend5 = God perms.
i mean this is cool and all but i think these are way too highly valued perms to be giving with an uptime based rank
Maybe not something this op but there should definitely be rewards for leveling up (so that people actually have a reason at level up)
I enjoy the act of xD-ing, like if you agree

George_Filos

Quote from: Towelie on Aug 23, 2019, 11:12 am
Quote from: George_Filos on Aug 22, 2019, 11:48 amI think that the piston placing permission should be granted to Jmods since Jmods are a bit more common to find online at any point in the day. Now I understand it is very important that they are used properly but as a redstone builder I find it a bit annoying to have to wait for a mod to finish half of my creations. I also think that the piston limit should be increased since pistons have become a bit more essential in creations like doors. Thank you!
We could double the piston limit, I see no issue with that.
@SashaLarie - can you make it happen please?

However, allowing JMods to plcae pistons, I'm going to have to say no
Thank you so much Tow. The change will help alot.
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Green_Giant

I would like to see a boatload of more hats added to the /hats plugin. I'd be happy to provide a list of potential items if necessary.

_0i

Quote from: TeraStorm on Aug 22, 2019, 02:04 pm
Quote from: _0i on Aug 22, 2019, 01:16 pmMy suggestion is something that is probably very unlikely, but I think would help. I'd like to see more technical automatic farms allowed because I think a group of players in this game really enjoy those things. Just a thought, have a great day :)
Will discuss this with the manager team too :)
By the way, maybe 0 tick farms shouldn't be allowed because they can instantly grow crops and cause a ton of client-side lag, but all other automatic farms, unless they are in the spawn chunks, will only grow if the players are nearby, so you won't have to worry about everyone's things going insane.