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Messages - Fractalion

26
Polls / Re: Rednian Empire Currency
Jan 31, 2017, 03:13 AM
I voted yes, because I want to see how you make it work.
I know how I would do it, but that's irrelevant.
27
I would say a full reset is necessary.

I think the fact that I've completed all there is to do (at least in my opinion) is a large part of the reason I have lost interest in survival. I have enough money to buy just about anything, I have all the SFTMMO stats that matter/aren't broken maxed out (was flying ever fixed? I stopped playing when it was broken, but I don't recall hearing anything about a fix.) I used to enjoy selling people enchanted stuff, but after so many ways of repairing items were added, demand dried up to almost nothing.

I know you said you think a full reset would drive people away, but honestly I think we're probably long overdue at this point. Plus, as omelott said, people are just going to find ways of sneaking wealth through to the new economy. The only way we're going to get a truly fresh start is if we reset everything.
28
Quote from: spen96 on Jan 28, 2017, 04:57 AMIf you can't handle curse words chances are you shouldn't be playing video games.

I think the concern is mostly with the parents, not the players.
29
General Discussion / Re: Post your DESKTOP!
Jan 22, 2017, 08:10 AM
Ah, so it was deleted..

Well, I suppose I'll post my current setup.



(My second monitor is up and to the right, because it gives me a lot more control over when I move my mouse between screens)
30
Quote from: Towelie on Jan 15, 2017, 06:01 PM
Quote from: Jinxie on Jan 15, 2017, 05:45 PMWeird question, but can I ask what the list of words blocked are? Personally feel like you may have left a LOT out xd
Uhm, ok but like are you sure you wanna see that? xD

Actually, I wouldn't mind seeing it either. I haven't been in-game to see what is/isn't blocked, but I've been working on a censor of sorts for a project of my own as well, so I wouldn't mind letting you know if I have any words that you don't.
31
Study Corner / Re: Inuit websites
Dec 09, 2016, 07:26 PM
If you're looking for information you're able to cite, allow me to recommend searching through Google Scholar.
32
Quote from: Towelie on Oct 07, 2016, 05:03 PM- Reduce Member rank requirements if guests have a forum account

This. This, this, this.

I'd love to see more players on the forum, and I feel like forum activity really dropped off when we first removed the forum account requirement for becoming a member.

Hopefully this will make players feel more involved, and thus less likely to leave.
33
I agree with Lucy to some extent.

I've been meaning to bring this up for a while, but I don't think that it's really worth yelling at every person that breaks a single block in a protected location. I understand asking them to stop if they're going to town trying to break something, or if they are actually destroying a building, but I feel that a lot of guests get frustrated and leave when a staff member yells at them for "testing to see if it's protected". I know and you know they could just use a stick, but they probably don't know that.

Also: I used to see a lot of guests getting frustrated at the lack of a response from staff when talking in local chat. When there are no staff members in a certain world then no staff members see the local chat in that world. I posted my suggestion for fixing this on that topic about removing local chat if you want to go find that.
34
I wonder how Mojang is going to change their interpretation of their EULA following this update.
35
Quote from: BattleAxium on Aug 03, 2016, 03:03 AM
Quote from: Mrs_Ender88 on Aug 03, 2016, 02:15 AMI think Terraria, 7 days to die, or what about Starbound you can now mod it. All very fun games and I own them all.  ;D

We've had all three of those servers... Multiple times even and none of them worked out.

Starbound did just get fully released though. I'm playing it right now and I can tell you they've improved it a lot since the last time I played. (Which I believe was around the time we had a server for it)

It's worth taking another look at it, I think. It's similar gameplay to Terraria, but since you can travel between planets it doesn't have the problem with the world getting cluttered.
36
Quote from: Towelie on Aug 01, 2016, 04:51 AM
Quote from: Fractalion on Aug 01, 2016, 04:42 AMAs for the cobblestone->iron thing, I'm obviously not going to write the specifics here,
in forum pm please?
On SFTMMO, would the issue be resolved by removing the three mentioned powerups or severely nerfing them ?

If it were me, I'd remove them, but nerfing them into the ground would work as well.

I'll send that PM once I've compiled some screenshots.
37
Quote from: Towelie on Aug 01, 2016, 04:26 AM
Quote from: Fractalion on Aug 01, 2016, 04:24 AM
Quote from: Towelie on Aug 01, 2016, 04:04 AM@Fractalion
How could that be nerfed in a way that it makes it less op ?
Not just for skeletons but for other mechanics which both plugins affect as well?
Give me clear guidelines if possible (eg: disable this item in slimefun or make this mechanic in slimefun like this)

If you wanted to make SFTMMO less overpowered, you'd have to disable pretty much every powerup, and several of the abilities.

As for slimefun, most of the talismans provide an ability that I'd consider broken in some way. Also: with the right machines you can turn cobblestone into iron. I don't make use of this myself, but I'm sure others do.

Sorry if that isn't as detailed as you would have liked, but I don't really play survival all that much anymore and I can't list specific examples of things because I don't know the names of most of the things that are broken offhand.

Could use more details pretty please :S I'd appreciate if you could give me.
As for planes/vehicles - they are merely toys, they are far too glitchy/broken to be anything more than toys.
I don't want to disable ALL slimefun/sftmmo features, but I would like to resolve the broken ones which make things  basically like cheating.
Could appreciate other people's help as well in determining this


For SFTMMO I'm not joking when I say just about every powerup is overpowered. With +Tunnel, +Gold, +Diamond, and +Iron on a pickaxe you're looking at a 4x multiplier on your mining efficiency. I can't remember the name of it, but there's a bow powerup that makes the arrow shoot in an almost perfectly straight line and deal at least 3x damage. Once you've levelled your tool up enough times, you can expect to get an xp leak of several hundred levels every now and then, which is enough experience to outfit a small army of people with enchanted gear.

For Slimefun, the two talismans that come to mind instantly are the whirlwind one and (lava walker?) one. One gives arrows a chance to bounce off of you, and the other makes it so you get fire resistance applied when you touch lava, rendering it basically harmless. As for the cobblestone->iron thing, I'm obviously not going to write the specifics here, but rest assured it is quite easy to do once you have built the necessary machines.

/steveco repair has done a tremendous amount of damage to the enchantment side of the economy as has SFTMMO's tool repair thing, which is the thing that I participated in for fun. The only real reasons to buy a new tool nowadays are if the tool costs less than a crate key, which is unlikely given that they are absolutely everywhere and everyone has them, or if you never had that tool in the first place. (or if you die, but as I've said before, that isn't likely to happen.)
38
Quote from: Towelie on Aug 01, 2016, 04:04 AM@Fractalion
How could that be nerfed in a way that it makes it less op ?
Not just for skeletons but for other mechanics which both plugins affect as well?
Give me clear guidelines if possible (eg: disable this item in slimefun or make this mechanic in slimefun like this)

If you wanted to make SFTMMO less overpowered, you'd have to disable pretty much every powerup, and several of the abilities.

As for slimefun, most of the talismans provide an ability that I'd consider broken in some way. Also: with the right machines you can turn cobblestone into iron. I don't make use of this myself, but I'm sure others do.

Sorry if that isn't as detailed as you would have liked, but I don't really play survival all that much anymore and I can't list specific examples of things because I don't know the names of most of the things that are broken offhand.
39
Quote from: Sparkle_Sun on Aug 01, 2016, 03:16 AMI think SFT is going in the direction it needs to. People complain that Survival is boring and needs to be spiced up, so we add plugins. And then it's too many plugins. It's impossible to please everyone. But one thing seems clear, SFT is primarily a Minecraft community and that doesn't seem to be changing anytime soon. What Towelie's been saying is right; there aren't many games like Minecraft with such customization and server potential. The ones that are out there- Ark, Rust, LiF- aren't getting many players since our community as a whole attracts Minecrafters, because that's what we do.

Personally I'd love to get back to the actual survival aspect with a Vanilla server that's maintained well. I think it'd be a nice change after having everything you could possibly want at your fingertips on Survival. Especially for me, I have zero challenge in Survival anymore. :P

I think SFT should focus on the thriving servers it has and its cut losses on what's not working. And we've done that in a sense. We're doing the best with what we've got, and that's all you can do.

Don't get me wrong, I think some of the plugins that have been added are actually fun, but it's the ones that give you a lot more power that are ruining the experience for me, and based on the number of likes that every post about plugins is getting, I have to assume I'm not alone in this.

The problem with SFTMMO and slimefun, (Some others as well, perhaps) is that they give you so much extra power that you don't need to spend nearly as much time actually surviving. Even in hard mode I can one-shot most things using my bow, and I have so many ores from mining that if I were to play four hours a day for several months without mining, I'd probably still have a large stockpile of ores to work with after that.

Of the normal mobs, skeletons are arguably the most annoying to deal with, but both SFTMMO and slimefun give me a chance to reflect incoming arrows. If you combine that with the fact I'm already trying to dodge them, each skeleton has maybe a 90-95% chance to hit me.

I think the reason people keep asking for more plugins to keep things entertaining is that the game itself has become far too easy. Once a player has established themselves, it becomes very unlikely that they will die or face any other challenge. Events and shiny new plugins can only keep people entertained for so long before they start looking for something else to entertain them.

Personally I would also like to get back to survival. I'd like to see a server where there are only a small handful of plugins. Just a few anti-griefing plugins, and that's it. No warps, no crumbling economy, no trains, no planes, no cars, no pets (other than the ones you are normally capable of getting, of course), no overpowered tools. Automatic farms would be allowed, because it wouldn't be possible to gain incredible amounts of money by making them. The value of mob drops and crops would be determined by how desperately the person you're trading items with wants them, after all. If you want to get to someone's house, you'd have to walk. There'd be actual interaction between players, because people would want to build roads and tunnels for minecarts to get from place to place.

...But I know that those days are gone. I'm just hoping we can take a few steps back to when it wasn't possible to obtain incredibly broken tools and become near-invulnerable.
40
I voted somewhat.

I feel like survival is starting to stray too far from the base game. We have trains, planes, cars, and motorcycles now. We have pets that fight for you. Slimefun is basically a lighter version of some of the stuff you'd expect to find in machine based mods. SFTMMO powerups are so completely broken that I have more ores than I'll ever know what to do with.

If I wanted to feel like I am practically invulnerable and have a ton of power, I'd play on a modded server. I know I don't have to use SFTMMO stuff or Slimefun stuff, but if I don't I'm just imposing a disadvantage upon myself that no one else on the server has.

I know it sounds kinda weird, but in a way, we've added so many things to the experience that I think the experience is no longer as good as it used to be. I'm not saying we need to go back to the number of plugins we had back in alpha or anything, I'm just saying that I think in the last few months we've strayed a bit too far from the base game, and the survival experience is suffering a bit because of that.
41
General Announcements / Re: Regarding nudes
Jul 27, 2016, 08:02 PM
Quote from: td998 on Jul 27, 2016, 06:58 PMIf they do something outside of SFT and then someone decides to tell you about it is not your responsibility to take action as it doesn't involve SFT at all. You're encouraging people to report this kind of thing and share skype logs which is an invasion of privacy whether you're doing the invading or not you're still encouraging it. In fact, leaks occur because someone doesn't keep it to themselves. It's not your responsibility to fight the exchange of nudes. Like I've said several times if it gets to the point where it's negatively impacting SFT and/or its players, then fine. But if a few kids want to send pictures to each other it's not your business.

Saying you can't send nudes or you'll be banned is an attempt to control what players do outside of the SFT realm and that's not right in my opinion. Same thing as saying "if I hear you guys have been eating macaroni you'll be banned because I don't like it." You're trying to control what people do when they're not in SFT's environment. Whether it's illegal or not that's not really your call. Obviously you can do whatever you want but you can't expect people to be okay with the fact that you're trying to say what they can and can't do outside of the server or they'll be banned. As I've said multiple times by now, I understand if it's flooding the server but as far as two kids sending nudes to each other it's seriously not your call. No matter how irresponsible it is or what the consequences could be. I know it's a stretch but it would be like banning someone because they drove recklessly. Irresponsible, illegal, and could have consequences, if you're using that as your argument.

Bottom line is, to me, it isn't right to say what people can/can't do outside of the server and if they break that rule they'll be banned. Again, if it situation finds itself literally right on SFT's doorstep and it's everywhere, I understand. Obviously I have no control over the situation but that's just what I honestly think.

Here's the thing. If these things actually remained private it wouldn't matter as much, because there wouldn't be anyone getting hurt, and the owners wouldn't have to get involved with these situations. The world isn't a magical wonderland of happiness where nothing bad ever happens, though. This stuff becomes public far too often, to the extent where we now have this rule.

Look at it this way: If a school found out that nudes were being shared among their students at the rate SFT is currently seeing, would the school ignore this issue, or would they create a new, very strict policy? They'd either create that policy or risk legal action taken against them. What about a summer camp? Same thing. Now apply that same logic to this community. If an issue comes to the attention of the owners, they need to take action. Sometimes they'll be able to contact the parents, though I imagine in most cases they won't be able to (unless the person in question was sharing their personal details like crazy), so beyond attempting to contact the parents banning the player is the best option. It keeps the people that are causing these issues out.

In the end, it isn't a matter of trying to control what people do outside of the community. It's a matter of not allowing people to use the community to engage in illegal activity. Is this activity happening via the forum's messaging system? In most cases, probably not. Either way, the community is being used as a place to meet people to engage in this activity though, and therein lies the problem. Think of it another way, if the community was being used by drug dealers to connect with their clientele and the owners chose to ignore it, would that be a legal issue for the community? Yes. In fact, I'm pretty sure there have been several websites that have been shut down and their operators imprisoned for that reason. This situation is no different, and in some cases one might even argue that this case is more severe.
42
General Announcements / Re: Regarding nudes
Jul 27, 2016, 05:51 AM
Quote from: IPwnCreeps on Jul 27, 2016, 05:16 AMIts completely understandable that you don't want the blood on your hands, but I think the contacting police portion is a bit extreme. Contacting parents alone is harsh but evidently something needed to be done about all this. I just feel that it's really up to the people directly involved (unless its through a server or service SFT provides, which would then make you directly involved) whether or not to pursue criminal charges. Like you said, 5 years and registration on the sex offender list, which could completely dumpster someone's future over a stupid mistake. It seems more situational to me, if its just an exchange, while its not right, its not necessarily the same magnitude as something like sexual harassment, threats or blackmail. Dunno. I guess let's just hope we don't have to get to that point, right?

Anyways, action evidently needed to be taken and you took it. Thanks for handling all this.

Quote from: Towelie on Jul 25, 2016, 06:08 PMAs of this moment, any minor caught sending nudes to anyone (regardless if the receiving party is a minor or not) will be punished with a permanent global ban from all our servers and forums (with no chance of unban).
Further on, attempts will be made to contact the minor's family and inform them.
^Those are the actions that will be taken

Towelie was just saying that it is a crime and that it has consequences, not that he intends to contact the police. Ultimately, that decision should be handled by the parents.
43
General Announcements / Re: Regarding nudes
Jul 27, 2016, 04:42 AM
I have a question about how this rule is going to be enforced. Is this rule going to apply retroactively, and if so, to what extent?

Given the number of cases that have become public information, especially recently, I have to assume there are a number of cases of this that have managed to remain private. If someone engaged in an exchange a month ago, and does not continue to do so now, will you target that person? What if it was a year or more ago?

I'm sure there are a number of people that have looked at this post and started panicking because they don't want to be banned/have their parents brought in, etc. Though I'm not in that group, I felt I should ask this so that the people who want that answer can have it without having to ask it themselves.
44
General Announcements / Re: Regarding nudes
Jul 26, 2016, 05:25 PM
Quote from: Sparkle_Sun on Jul 26, 2016, 12:53 PM
Quote from: ochoaj on Jul 26, 2016, 08:25 AM@Fractalion And think about it, a parent thought that people on SFT were sending nudes to each other, that parent would do anything it takes to report our server and try to get it shut down for exactly that reason.
Bingo.
I've handled these cases more times than I wish I'd had to. These people met on SFT and stay in contact on SFT and are active on the SFT community. Who do you think is getting the blame when person A spreads person B's nudes around to other people they met on SFT and are active in the SFT community. None of these situations had people using /msg or forum PMs to spread nudes. But SFT is the base ground, just like school's are for cyberbullying, or when I respond to player arguments that happen in Skype.

SFT's community is more than just forums and ingame. If it affects our community then it's our business.

Right, and that's part of why I think SFT should get the parents involved. If SFT reaches out to the parents, and let's them know what has happened, I think that paints a far better picture of us than if we just ban the offenders and try to pretend nothing happened. In the latter case it's certainly possible that the parents never find out, but if they do find out, they're probably going to be far more inclined to target us, as well.
45
General Announcements / Re: Regarding nudes
Jul 26, 2016, 08:09 AM
Quote from: ochoaj on Jul 26, 2016, 07:15 AMOkay, here's my deal with this:

I absolutely understand that it's not right to send inappropriate pictures to other people, especially one/both parties are underage.
I also completely understand that SFT should not be used directly to send these kinds of messages.

But honestly, if this is done outside of the SFT Realm, SuperFunTime players or staff have absolute no jurisdiction over your actions.
Now if you go around flaunting it, and it gets out onto our server and people know about it, then that's a different story.
But if it is separate from the SFT Community, then no one in this community has a say in what you do.

Quote from: Towelie on Jul 25, 2016, 06:08 PMFurther on, attempts will be made to contact the minor's family and inform them.
Quote from: Towelie on Jul 25, 2016, 06:08 PMWe will begin enforcing these penalties for any offense which happens from this moment on.
We encourage anyone receiving a nude from a minor to report to us, including proof such as Skype logs.
Quote from: Towelie on Jul 25, 2016, 06:08 PMDo note, these guidelines apply even if the nude exchange was consensual!
This also applies if the exchange occured on skype / other communication methods outside of Super Fun Time.
I'm sorry @Towelie, but we have no right to do such actions since we are not law enforcement. We should not be crossing this line, because it takes it beyond a personal level, as well as it being extremely invasive in our players' lives.

I would like to remind everyone, that this is a community that prioritizes having fun with people all over the world, over anything else. But if you're going to be doing stuff like this, then keep it away from this community since it will not be tolerated here.

SFT should not and does not reserve the right interfere with your personal lives, unless you present that part of your life specifically on SFT.  :steve:

I agree and disagree.

I agree insofar as SFT shouldn't get involved if the exchange happens in an environment completely separate from SFT.
...But the thing with that is that if that happens we wouldn't know about it anyway. I'm not saying such exchanges should happen. They shouldn't. But in the case that they do happen, and neither party does anything stupid(er), then SFT wouldn't have the ability to take action in the first place.

I disagree with your stance on informing the parents/guardians of the minor in question should such an issue ever occur again, though. Imagine, if you will, a hypothetical situation involving at least three people. Let's say person A and person B are dating, and exchange nudes. Their relationship goes on for another couple weeks, and they have a rough breakup. Let's say that person B has saved some of these nudes, whereas person A has not. Let's say person B is really upset with person A and makes the mistake of sending these images to person C. Person C then sends them to person D, person E, etc.

If I was the parent of any of these hypothetical people, I would appreciate being told of what is going on.
As the parent of person A, I would want to make sure the authorities get involved, and that all copies of these images are deleted.
As the parent of any of the persons involved in spreading these images, I would want to have a serious discussion with them and make sure that they never participate in these actions again.

Let's face it, without getting the parents/guardians/authorities involved, the chances of person A stopping the spread of these before they get out of hand is practically nil.

Even if the exchange was consensual and somehow became public knowledge I would want to know for the sake of being able to intervene and make sure they were aware of the potential risks, if nothing else.

As I said before, I don't think that this new rule is going to change much, if anything at all. People make mistakes, and will continue to make mistakes even when they are being told that what they are doing is a mistake. Laying out exactly what will happen if something like this becomes public and SFT has to intervene really just serves to let people know that such behaviour is not tolerated in the community, and it makes it so that if and when something happens again, there will be absolutely no surprise when these actions are taken.

I know that parents/guardians have been contacted when other illegal/deeply concerning things have happened in the community in the past, and I genuinely believe that if ever a situation arises where it is believed that not contacting the parents of a player to report/discuss an issue would have a long term negative impact on said player, then every effort should be made to get in contact and ensure that such a risk is mitigated. Sure, it could cause short term problems for the player, but if that short term problem pales in comparison to the projected long term impact, then I support the decision to make contact with the parents/guardians completely.
46
General Announcements / Re: Regarding nudes
Jul 25, 2016, 11:57 PM
I feel like the people who would disregard the law in this way are probably the same people who would disregard this new rule, believing it doesn't really apply to them in their situation, but regardless, thank you for posting this. Hopefully we'll hear about these  things happening a little less often now.
47
Do we know what caused this to happen all of a sudden?

Given the numerous issues we've had with Slimefun updates in the past I assume we didn't update it without testing the update/announcing it ahead of time, but it seems weird to me that this would suddenly spring out of nowhere.
48
Polls / Re: Pokémon GO team
Jul 13, 2016, 07:08 AM
I'm on team Canada.

I'm waiting for its official release rather than tracking down the APK, no matter how tempting it may be.

49
Happy birthday!
50
I was going to suggest Terraria, but I decided against it for a couple reasons:

-The lack of a Z axis means you're going to run into other people's stuff very quickly. (Be that old mining tunnels or buildings)
-The lack of an infinite world means that once the server fills up a bit, it's done.

I suppose we could come up with some sort of different gamemode that would make Terraria viable as a server to host, but I feel like the base gamemode can only support a small handful of people before things starting feeling really cramped.