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Messages - Brightpkz

26
Right.

Why it's a privilege. It's a privilege because in the past, it was always a one build per player policy. However, we decided to loosen up and give players more freedom, offering subsequent build moves for more money. That is just as fair as it gets.

If we look at the past few build moves, we never had problems about only having one build moved. But we always had people ranting about not having enough build moves. Hence, the option opened. It's a privilege to have additional builds moved. I never said it was a privilege to have one build moved. It's a right to have one build moved. You're taking my words out of context.

Moving on, why it's cluttering the world. The world these builds will be going to is the already existent /w1. Which means, it's already inhabited. Further, we're talking about build moves from thousands of players. One each would be clustering enough, imagine subsequent ones. Hence, the charge so not EVERYONE comes and gets 3 moves. Can you imagine how clogged up the world will be? I'm sure you wouldn't want to live in a house where there are people surrounding you everywhere.

Finally, I for one definitely have an idea of what builds mean to players. Because, during a reset, I for one had to lose an entire town. I lost my GeneralTown that I lived in as a Guest -> Veteran. 

The staff team discussed this during meeting and this price was agreed upon. I see your point, but there's simply no way for it to be implemented. For sure we do want to please everyone but not by clogging up an entire world that we spent so much time clearing up with BCV runs.

I hope you guys could see things from our perspective too.

Also, since you quoted me. The reason I said their shops are of less importance is because compared to their house, it is. Shops could be easily made again as long as the stocks are stored in the house before the move. Again, my text was taken out of context.

Incase I haven't made myself clear enough. It is a privilege to be paid for to have subsequent builds moved. It's a right to have a build moved per player.


 
27
Quote from: Lucy_23x on Jun 19, 2016, 05:53 PM
Quote from: Brightpkz on Jun 19, 2016, 05:29 PM[ I don't think gathering 1mil could be that hard for established players with multiple builds. And as nica said, build moves are to free up space, not necessarily allow players have every single one of their builds moved.

1) 1 mil is a lot to some people, so you're just saying "rip all the newer people it doesn't matter about them" and you expect older players to just have tons of cash?

2) freeing up a world from cluttered builds such as things people have built and now don't play anymore, but if the builds are wanted then surely that's not "clutter" but just someone's build.

As well as adding "to part with a build and rebuild another one" I'm not rebuilding the same build every reset, and losing a favourite build because may discourage others from playing. Especially if they cannot afford to pay extra.
Survival, you ain't meant to build something then had it destroyed just because you couldn't pay or something. Sure, I'm used to having my hard work put into builds destroyed because hey faction player, but I know a lot of people aren't, and honestly, I'd prefer not to have another thing I've built destroyed. You may not have many builds and aren't bothered, but you aren't everyone.

We're not saying that. If we're trying to be inconsiderate for the new players, we would not have even moved the first one for free. You guys have to understand that a fee is necessary to reduce the amount of moves. And this is definitely the minimal to reduce moves.

Another thing. As long as you explain that the two builds are connected and could be classed as one, that should be fine.

We're imposing this as an option for elder players, players who need their builds. Also, we need a payment because the economy of both emp bucks and vote tokens are horrible. We're trying to drain the supply of both and this is the best way to do it. To not hurt the space of the future world 2 but also allow for players to move builds, but at the same time draining money and promoting inflation for vote tokens because their prices are so low now that voting becomes unnecessary to obtain them.

Honestly, everytime something regarding emp bucks is posted, the new players are brought up. But honestly, this scheme in no ways harms them. The policy was always one build move per player. Adding the two options were a bonus.

Finally, I honestly don't see why the big fuss. People seem to be making an issue out of everything that involves money. New players usually only have one build that genuinely matters - their home. Their "grinders" cannot be moved due to our premium shop policies and more than often, their shops are of less importance.
28
Quote from: Dreamξηder ღ on Jun 19, 2016, 04:29 PMOn behalf of the people who know you'll apply to this-

What about the people who have a few builds they really like and wish to move them all, yet they either don't have 1 million or they don't want to part with it because you have to work hard to get money?

As well as this getting vote tokens is super hard, and you barely get any from voting, so I dont see a lot of people having more than 50.

Idk, just seems a little unfair for some.

P.S - How big do builds have to be before you can't have it moved?

Also, the build move scheme detailed above shouldn't be considered as a program, it's more so a privillege. We're giving 2-3 weeks for moving. I don't think gathering 1mil could be that hard for established players with multiple builds. And as nica said, build moves are to free up space, not necessarily allow players have every single one of their builds moved.
29
Good idea guys. I will make a google form shortly.
30
Quote from: TeraStorm on Jun 19, 2016, 03:05 PMIt's easy to abuse this feature using alt accounts to transfer more free builds.
Will you be ip checking players and adding punishments if people do try to abuse this?

This is very true indeed, thank you for the suggestion. We will certainly look into that.
31
Hey guys, on behalf of the manager team, I would like to explain the arrangements to be made for /w2 reset and the build moves in greater detail.

As a staff team, the following scheme was come up with during meeting to allow for players to have multiple builds moved but also in a fair way.

No. of build(s) moved:Cost
1
Free of charge
2
500k emp or 50 vote tokens
3
1mil emp or 100 vote tokens

The reason we decided to introduce this scheme is because we hope to provide you players more opportunity to preserve your memories shared in these builds. Also, you may notice the acceptance of payment via. vote tokens and that is because of two reasons. One, we would like to reduce the amount of vote tokens flowing around the world to improve the economy of them and hopefully cause a price rise for them to at least 10k. Two, we would like to promote voting because, as you may notice, vote tokens actually provide an advantage in that if we take them as 8k each, the first build move would save you 100k emp, and the next saving you a further 200k.

Apologies for the long post, but the above are the detailed arrangements for the build moves and intentions behind them following Towelie's post.

Link to request for build move: http://goo.gl/forms/WqWQE09Fq3KQjLXf2
32
Quote from: Thanos on Jun 12, 2016, 02:07 PM
Quote from: American_Walrus on Jun 12, 2016, 01:47 PM
Quote from: Nicadean33 on Jun 12, 2016, 01:43 PMI mean this is kinda setting you up to comment why you want to be. That's not really fair.

Agreed. Part of a poll is explaining your answer and it's a touchy topic to explain your answer here.

Wally that is not necessary and as clearly stated


Regardless of explaining or not. This is unnecessary. Why is the poll useful? We will never identify the people who posted saying they would like to be staff without them posting here. Further, the statistics we collect from this would not exactly be "useful" either. Just my opinion.
33
Polls / Re: [Discord] Opera Events
Jun 11, 2016, 05:53 PM
This is a gaming community mainly minecraft orientated, which means, majority of us are in our teenage years. Firstly, I don't think a gaming community should incorporate too many ideas from real life if it makes sense. Further, I don't think opera is really suitable for this age group. Just a thought.
34



Our fun game of board game last night! :D
35
I can volunteer for Lost Islands if you really need me to help. Although I am focusing on Survival, I feel like I'm a quick learner and could probably help Lost Islands.
36
Yeah agreed with the list. Parkour could be added as a part of /w3 on survival I suppose.
37
Polls / Re: What's your Favourite SFT server?
May 30, 2016, 09:49 AM
Quote from: Im_NoT_Alex_ on May 29, 2016, 06:12 PMWe Have our Winners!

1.Survival-20 Votes!
2.Pocket Edition- 12 Votes!
3. Tiebreaker! Lost Islands And Pixelmon- 6 Votes each!

Congrats To these servers!
Sorry to the others :(

Thank you all for voting as well!

Thanks,//Alex  8)

Alex, the vote results aren't final. Vote closes only on June 06, 2016, 05:19:12 PM
38
Quote from: Arias0 on May 22, 2016, 02:52 AM
Quote from: Vallith on May 22, 2016, 02:27 AM
Quote from: BattleAxium on May 22, 2016, 01:54 AM
Quote from: Brightpkz on May 22, 2016, 01:34 AMI would donate but honestly, I can't because a donation for say 10 USD charges me for 40 because of "processing fees" and if I know my money isnt going to sft but instead going to a big corp... I don't know how comfortable I am with it.

What do you mean by "big corp"? What would SFT do with your money besides investing it into servers?

He meant the processing fees, 30 dollar of the 40 he would have to spend would be a fee going to a big corporation, and the other 10 would goto SFT.
Yes, we understand that. But what we do not is why you're paying $30 in processing fees? What payment method are you using?
To add to this;
I'll buy a rank and donating re-occurring $50 a month tomorrow.

Because I don't have a credit card and to transfer money from my bank costs a lot of processing fees. When I say big corp, I mean paypal. The 30 goes to paypal.
39
I would donate but honestly, I can't because a donation for say 10 USD charges me for 40 because of "processing fees" and if I know my money isnt going to sft but instead going to a big corp... I don't know how comfortable I am with it.
40
General Announcements / Re: The pulse of SFT
May 21, 2016, 04:03 PM
Quote from: NicholasPlays on May 21, 2016, 02:03 PM
Quote from: Brightpkz on May 21, 2016, 01:50 PMGet more players by trying to add features which other servers don't have. Maybe we could do a mini game server full of automatic games...

i agree with @Brightpkz i love automatic minigames that keep me entertained. i usually play them a lot more than Survival now because i get bored easily when no events, or fun things are happening. (NOT EVENTHOST GAMES) but anyways, id play more on SFT if there were automatic minigames.


Yeah. We could have automated games like un-named server. And we could have donator's perks to amp the games up
41
General Announcements / Re: The pulse of SFT
May 21, 2016, 02:47 PM
Quote from: Towelie on May 21, 2016, 02:32 PMMoving builds for players for empbucks.
I like that.

Managers?

I think what he's saying is he wants players to be able to pay EMP to deter "bad" builds from their area. Not necessarily for the resets.
42
General Announcements / Re: The pulse of SFT
May 21, 2016, 01:50 PM
A full reset will drive players nuts. It will definitely hurt the player base more than it helps. It will definitely drive people away and that's the last thing we want after having such a small player base already.

Get more players by trying to add features which other servers don't have. Maybe we could do a mini game server full of automatic games...

For voting, a really good idea to promote voting would be to have a tracker. Maybe set a vote target each month and show it on the front page. Once a target is reached, do a sale for the premium shop, do a huge event haul or whatever that's huge (insert trump reference here)

Jokes aside, I hope my 20 cents help.
43
These entries are so cool.
44
BUMPPP Guys! Please make posts! It's the /ml on forums but free of tax! It's such a great tool... Use it!!
45
Quote from: IndefinitaHono on May 04, 2016, 09:19 PMThe VIP access one can be a bit risky.. They could exploit it and tell friends about stuff that's going on, what's been built and potentially have the experience even for themself ruined without them knowing. Not to mention the possible griefing they could have :P

I don't see a problem. BETA releases are currently available to some applicants. As long as we moderate - which we do, it is fine. Wild West had staff long before the BETA release. And the griefing could simply be prevented using simple protections.
46
Statues could be donator items. They are used in bTeam, it's really cool. Basically, you place two blocks, use a hammer and craft it into a specific player. It could be just like head donations.
47
This community has been my support for a good 3 years. I couldn't imagine it turning into dust... I genuinely hope everything goes well...
48
Discord can definitely help factions. I think, with a good staff team, a factions return wouldn't be too much of a problem
49
General Announcements / Re: Prison 2.0
Apr 24, 2016, 10:38 AM
Omg the vid's got me all hyped up. Nice job dj! :D
50
I love that you are doing what you can for the community around you. I am happy for you that you've reached the goal and I am so proud that we're a gaming community that also takes note of the less privileged around us. Sometimes, it's not about the magnitude of what we do, but it's more about the intend behind it and the thoughts that go behind the scenes of what we do.