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Messages - Towelie

3626
In roughly one week we will be resetting World2.
This has been announced months ago so you should be ready by now but if you aren't, take this extra week.

Take a look at how the new world / spawn town will look here:
http://ro.superfuntime.org:8123/
3627
God damn it, I'll look into it. Not an easy fix.
3628
NOTE: If the server is down, do let me know. Seing as we are running Alpha software, it does tend to crash often
3629
General Announcements / PocketMine Updated
Sep 11, 2014, 10:23 AM
I have updated our PocketMine (Minecraft: Pocket Edition) server to the latest version.
I have also updated some plugins.
Most of the plugins remain outdated and not compatible to the current version so server is still in minimalistic mode.

Server IP: games.superfuntime.org

How to connect:
- Launch the game
- Go on top right corner and click "Edit" (after clicking Play)
- Click on "External"
- Fill in the info (Server name: SFT PE Server IP: games.superfuntime.org Port:19132)
- Click on "Add Server"

You're done!
3630
Quote from: UntrustedAlly on Sep 10, 2014, 10:49 PM
Damn. Let's hope Mr. Sponge is up to the job.
Also, a recommendation for you Towelie, I'd download bukkit for every somewhat recent version of Minecraft, just in case the website gets taken down. I realize it it's taken down then you might not be allowed to use Bukkit anymore, but just in case.
It's already down
3631
Quote from: MyToesAreBlue on Sep 10, 2014, 10:41 PM
Quote from: TheGoldenKibby on Sep 08, 2014, 10:24 PM
If you guys do choose to close Minecraft servers, will you close the modpack ones too?

most of the packs use old versions
We aren't planning on closing any servers
3632
Quote from: diggydogck on Sep 11, 2014, 03:28 AM
That'll be great! Although I'm not so thrilled about the PvP being enabled. Unless there was a way to keep our experience points and our inventory, then that'd be nice. But that does defeat the purpose of PvP I understand. Either way, I'm looking foward to what the SFT Unturned server has in store for us!
I'm not either but things get boring fast on Unturned without some good old fashioned PvP.
3633
ColesyM is currently working on an antigriefing sollution for our Unturned server.
Once that's ready we should finally be able to run an open server and might even be able to turn it into PvP. (But a form of Limited PvP where raiding will not be possible).

In the middle of all the Mojang DMCA drama (and Mojang being bought by Microsoft roumors), we are trying to focus on our other (smaller) server which in my opinion has a lot of potential - Unturned.
3634
I like the new spawn town a lot. I think the builders working on it are very good.
I know what you mean battle, and there still are epic builders out there, problem is they made build teams which charge upwards of $900 of building a spawn town.
I approached such a team a while back, thinking they'd want like $100 max but nope....
3635
aware.
new guy = new project i meant
3636
Yep that new guy ^ might just save us.
Yay for sponge-whateveritsname is and let's hope they don't take months to get a build out. (although they probably will since they are starting from scratch)
3637
From this moment #49 (krankenstein) has 12hours to provide a valid screenshot that he voted at the time he claims to have voted otherwise we will do a re-draw for the first place.
3638
Winners: #49 and #39 (49 gets valve complete pack, 39 wins carmageddon).
Video coming in a few minutes.
3640
http://ro.superfuntime.org:8123/

Due to me being an idiot and losing the spawn town that ste & co built (i'll get it back just not in time for this reset), djkirsh & cam are working on a new spawn town!
Watch them build it on the link above  and see the new world that will replace World2!

NOTE: WE ARE NOT RECRUITING ANY BUILDERS SO DO NOT POST SAYING THAT YOU WANT TO HELP BUILD THE TOWN
3641
I've always focused on other things, ALWAYS.
There is absolutely nothing to replace Minecraft there.
I've put a lot of time in Unturned, it's the most promising atm but still needs some improvements
3643
General Announcements / World2 Reset
Sep 06, 2014, 05:34 PM
Seing as it looks like we are stuck on this version (1.7.10 /w 1.8 compat) for at least a few months, we will wait one more week, and if there are still no developments to the whole bukkit/spigot situation, we will do the world reset, only after I discuss with Managers+ and see how they think abuot it.

What does this bukkit/spigot situation mean for SFT? Quite probably we will be stuck on the current version for a loong time (months), until this is resolved or until someone comes out with an alternative project to Bukkit/Spigot.
3644
When you try to donwload one of the items you will get a not found error.
3645
General Announcements / Re: Ticket System
Sep 06, 2014, 08:45 AM
PS: And yes, it's a lot easier for me too and it's like a task manager so allows me to better allocate my time.
3646
General Announcements / Re: Ticket System
Sep 06, 2014, 08:45 AM
I don't, the ticketing system does.
Or you can check back every few hours in case you don't get mails (because mails could go to spam in rare cases)
3647
We will find a sollution right now we are waiting and are curious of what will happen
3648
General Announcements / Re: Ticket System
Sep 06, 2014, 07:10 AM
First ticket opened and answered yay!
3649
General Announcements / Ticket System
Sep 06, 2014, 07:04 AM
I have opened a ticket system.
Can be reached at http://www.superfuntime.org/ticket/

What to use for:

- If you need permissions transferred
- If you need anything from me and only I can do it.

I opened this ticket system because it's very easy to lose player's help requests in PM's and I believe this will be more efficient. You guys open tickets and then I have a list of things that I need to do which I will do when I have some free time.

You can also report bugs/glitches using this ticketing system.
3650
Quote from: BattleAxium on Sep 06, 2014, 04:58 AM
Quote from: Dpa1991 on Sep 06, 2014, 03:12 AM
Bukkits dead, spigot threw in the towel and gave up and Cauldron production was halted indefinitely it seems. Theres pretty much zero hope for bukkit to progress any further than 1.7.10 unless Mojang makes the server open source (which wont happen) or if all of wolves code is removed from bukkit, which would also kill bukkit. I heard that would send bukkit back to roughly 1.2 MC

Pretty much right now theres not much hope for this to get any better, as far as I can tell plugin authors are looking to moving over to Forge so plugins will become Mods -- which isnt really good at all short term, but giving time to adjust we could do fine, assuming we last long enough.
Just to further update on this situation, the COO (Chief Operating Officer) at Mojang posted on the Bukkit Forums:
http://forums.bukkit.org/threads/mojang-and-the-bukkit-project.309715/
Sadly that posting just shows mojang's position which is to play dead.