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Started by Towelie, Dec 06, 2017, 02:11 PM
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Dubbed the technical update, Minecraft 1.13 will be the next major version of Minecraft to be released. This release will include a lot of long awaited changes and refactorings to both the client and server, and as a result is expected to be the largest CraftBukkit/Spigot release since 1.8, and the largest Bukkit (API) release ever. We have already spent around 50 hours on snapshots and are starting to get a pretty good (although purely speculative) idea of what the impact will be to plugin developers and server owners.Because one of the primary goals of the Bukkit API is to provide a stable interface for plugins across a variety of platforms and versions, changes have to be made with the right balance between stability, featureset, and maintenance. With this in mind we have decided to target the following changes: Block type IDs will be completely removed This is a change which started to be implemented over four years ago, unfortunately there are still plugins out there using block IDs when they shouldn't be, including some fairly popular ones. Virtually every occurance of block IDs currently has an Material replacement available for usage right now. If your plugin, or a plugin you use exposes IDs in any form we strongly recommend you work to get it upgraded right away as this may be a somewhat involved process (albeit one that should have been done years ago). Block data values will be deprecated All instances of byte data values, and MaterialData usage will be deprecated. Although the byte data values have also been deprecated for a very long time, many of them do not currently have suitable replacements. As such we will be providing support for them on a best effort basis. This means that plugins using these APIs will (hopefully) run to some degree, but you should not expect complete or consistent support. We strongly recommend waiting for updated versions for the best performance and data...
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Could we not stay 1.12 u till the plugs are fixed and then update? Or am I being simple.
1.13 will BREAK 1.12 worlds according to devs, once a world is loaded in 1.13 it can never go back
Quote from: blakus87 on Dec 06, 2017, 02:59 PMCould we not stay 1.12 u till the plugs are fixed and then update? Or am I being simple. That would mean staying on 1.12 for months time in which we would stop receiving any new joins. Playercount decreases dramatically when you are a version behind, and seing as our playercount is already low, we can't risk that.
Quote from: xQuicScopex✪ on Dec 06, 2017, 02:55 PM1.13 will BREAK 1.12 worlds according to devs, once a world is loaded in 1.13 it can never go backLink pls. I'm curious if that means that it will CONVERT the worlds or you simply cannot load a world whatsoever from 1.12
did someone say full reset?
and also; how old are you? I've always imagined you as like a old irish man that drinks whiskey and screams at people to get off his lawn while sitting on a bench in the park. But I'm pretty sure that's not the case because if it was: 1. you're a pedophile and 2. you're a pedophile
Towelie when it becomes 1.13 don't update the server. It takes like 5 days to make all plugins work correctly
Quote from: Towelie on Dec 06, 2017, 03:09 PMQuote from: xQuicScopex✪ on Dec 06, 2017, 02:55 PM1.13 will BREAK 1.12 worlds according to devs, once a world is loaded in 1.13 it can never go backLink pls. I'm curious if that means that it will CONVERT the worlds or you simply cannot load a world whatsoever from 1.12I saw it on the mojang reddit so ill try to refind it, and according to it, it will convert your world over to 1.13 so itll work but if you decide to go back you cant (also advises having a backup of your world because can cause corruption)
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