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Survival 2.0 - Followup

Started by Towelie, Jul 14, 2018, 01:54 PM

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Towelie

Jul 14, 2018, 01:54 PM Last Edit: Jul 16, 2018, 03:17 PM by TheStarNomad✯ Reason: Made the FAQ more obvious
Regarding the Survival 2.0 announcement https://www.superfuntime.org/forum/index.php/topic,186050.0.html
I have a few answers and various other info:

What will happen to the items I purchased in premium shop?
- Any permission-based purchase will carry over. Any item (except global items) purchased from the premium shop since January 2018, that you have a paypal transaction id from (they are sent via e-mail automatically after a purchase) will be reimbursed as premium shop credit. Please wait until Survival 2.0 is out and I will make a post about this and how to claim. Any claim requests will be ignored until that time

Please move my house/town/item
We will not move ANYTHING from the current server, other than a few attractions and various things needed for running the server (emp, tutorials, etc). Stop asking for your items / builds / etc to be moved

I want to start a town/autoshop/business
Stay tuned and watch the front page around the time Survival 2.0 is released. I will likely have another initiative where I will sponsor people willing to start new businesses that can provide a legit business plan and have several employees. Stay tuned closer to Survival 2.0 launch date for that info

I had a mob spawner (either from premium shop or otherwise) and now I won't be able to have a mob spawner any more
I don't have a solution for this yet, however I will have one.


I quit / you suck / SFT sucks
Grow up. It's normal for a game server to have resets. Every game server out there has resets. It's just normal. You should embrace the opportunity and enjoy some more time out of Minecraft, rather than just get in-game to be salty and talk to people. I didn't do this to spite you, I did it because it was needed for SFT / Survival and the continued existence of Survival/SFT

Will I lose my money/xp/items/paintings/etc
Yes. Only the permissions are carried over. That means the ranks and the permissions (eg: if you bought glow perms, you will still have them)

I bought a painting from your premium shop, will that carry over?
No. We are not carrying over paintings for this reset. But if you can provide a valid unique transaction ID, I can re-create that image for you in-game, provided you have the source image. Please note this will be done AFTER we are finished with 2.0

ALL PERMS WILL BE CARRIED OVER


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Waffle_man22

I would stilll like to know if SlimeFun unlocked items will carry over or be reset.

Towelie

Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.
They will be reset. I did say everything but the perms would be reset :s


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Green_Giant

Quote from: Towelie on Jul 14, 2018, 04:16 PM
Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.
They will be reset. I did say everything but the perms would be reset :s
Considering that SFTMMO will be removed, would you consider removing the "XP to unlock" thing from Slimefun all-together? I think the only reason it's managable currently is because SFTMMO provides massive amounts of XP for the player, if you don't wanna remove it then perhaps scaling it down so it's more suitable for vanilla survival?

Towelie

Quote from: Green_Giant on Jul 14, 2018, 04:58 PM
Quote from: Towelie on Jul 14, 2018, 04:16 PM
Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.
They will be reset. I did say everything but the perms would be reset :s
Considering that SFTMMO will be removed, would you consider removing the "XP to unlock" thing from Slimefun all-together? I think the only reason it's managable currently is because SFTMMO provides massive amounts of XP for the player, if you don't wanna remove it then perhaps scaling it down so it's more suitable for vanilla survival?
I am unable to tweak it / scale it.
Pretty sure there will be an ability from mcmmo to help with that.


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Mazeworker

Vote Tokens? should I just use them to buy all the rewards... I have a ton... I'm talking a TON of tokens... or do I get to keep them?

Fractalion

Quote from: Towelie on Jul 14, 2018, 01:54 PMWhat will happen to the items I purchased in premium shop?
- Any permission-based purchase will carry over. Any item (except global items) purchased from the premium shop since January 2018, that you have a paypal transaction id from (they are sent via e-mail automatically after a purchase) will be reimbursed as premium shop credit. Please wait until Survival 2.0 is out and I will make a post about this and how to claim. Any claim requests will be ignored until that time

What about any items you may have purchased using a Patreon voucher? (Since you wouldn't have a Paypal ID for that)

Would we just need to provide proof of having been a Patron during that time to get a new voucher?

SashaLarie

Quote from: Mazeworker on Jul 14, 2018, 06:20 PMVote Tokens? should I just use them to buy all the rewards... I have a ton... I'm talking a TON of tokens... or do I get to keep them?

You should use them as they won't carry over

Towelie

Quote from: Fractalion on Jul 14, 2018, 09:51 PM
Quote from: Towelie on Jul 14, 2018, 01:54 PMWhat will happen to the items I purchased in premium shop?
- Any permission-based purchase will carry over. Any item (except global items) purchased from the premium shop since January 2018, that you have a paypal transaction id from (they are sent via e-mail automatically after a purchase) will be reimbursed as premium shop credit. Please wait until Survival 2.0 is out and I will make a post about this and how to claim. Any claim requests will be ignored until that time

What about any items you may have purchased using a Patreon voucher? (Since you wouldn't have a Paypal ID for that)

Would we just need to provide proof of having been a Patron during that time to get a new voucher?
Yep


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lionblaze10

Will permissions gained from SFTegg or in game currency purchase be carried over?
Honour: If you need it defined, you don't have it

Towelie

Quote from: lionblaze10 on Jul 15, 2018, 12:30 PMWill permissions gained from SFTegg or in game currency purchase be carried over?
All permissions will be carried over. However eggs will not be carried over, so make sure you hatch it before 2.0


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SpammingGod

Will we keep our tycoon ranks ingame?

Towelie

Quote from: SpammingGod on Jul 15, 2018, 04:00 PMWill we keep our tycoon ranks ingame?
Yes, as stated previously, all perms and ranks will stay.


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TheStarNomad✯

Quote from: Towelie on Jul 14, 2018, 05:31 PM
Quote from: Green_Giant on Jul 14, 2018, 04:58 PM
Quote from: Towelie on Jul 14, 2018, 04:16 PM
Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.
They will be reset. I did say everything but the perms would be reset :s
Considering that SFTMMO will be removed, would you consider removing the "XP to unlock" thing from Slimefun all-together? I think the only reason it's managable currently is because SFTMMO provides massive amounts of XP for the player, if you don't wanna remove it then perhaps scaling it down so it's more suitable for vanilla survival?
I am unable to tweak it / scale it.
Pretty sure there will be an ability from mcmmo to help with that.
I don't remember mcmmo having any ability that helps with that. However, that will make spawners 10x more popular, so maybe that's a good thing. I mean, back in my MCMMO days i'd grind at a spawner for hours to get attacking skills XP, then use my gained levels to enchant shovels and pickaxes

Long time StarNomad

MrRed2017

Jul 16, 2018, 01:49 PM #14 Last Edit: Jul 16, 2018, 01:53 PM by Red/ℳrRed2k18
Will nations be allowed to use the dynmap when it comes out to make claims for new settlements? (Not a legit protection, just to plan). Also, will governments be allowed any benefits if they are successful? Many nations, such the RE are moving over and continuing after the reset. Speaking on behalf of the RE and many national leaders.

JustAddWater

So are perms that you purchased with in game money not carrying over?

SashaLarie

Quote from: JustAddWater on Jul 16, 2018, 01:54 PMSo are perms that you purchased with in game money not carrying over?


All of your perms will be carried over

misspiggy95

Quote from: Red/ℳrRed2k18 on Jul 16, 2018, 01:49 PMWill nations be allowed to use the dynmap when it comes out to make claims for new settlements? (Not a legit protection, just to plan). Also, will governments be allowed any benefits if they are successful? Many nations, such the RE are moving over and continuing after the reset. Speaking on behalf of the RE and many national leaders.
Considering the top 5 autos no longer get the "benefit" of their shops being transferred over, don't think anyone is going to start with anything other than their previous rank and perms
(Of course I could be wrong, this is just my speculation)

Melons are love. Melons are life

MrRed2017

Also, is it confirmed that elite coins are transferring?

snowtiger20

How long do you think it will be until 2.0 is up and running? I don't have much to do on the server right now because i mostly just do building projects. (I get it if you dont know yet.)

Towelie

Quote from: misspiggy95 on Jul 16, 2018, 07:40 PM
Quote from: Red/ℳrRed2k18 on Jul 16, 2018, 01:49 PMWill nations be allowed to use the dynmap when it comes out to make claims for new settlements? (Not a legit protection, just to plan). Also, will governments be allowed any benefits if they are successful? Many nations, such the RE are moving over and continuing after the reset. Speaking on behalf of the RE and many national leaders.
Considering the top 5 autos no longer get the "benefit" of their shops being transferred over, don't think anyone is going to start with anything other than their previous rank and perms
(Of course I could be wrong, this is just my speculation)
^
This is correct


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diamondcc888

Quote from: Green_Giant on Jul 14, 2018, 04:58 PM
Quote from: Towelie on Jul 14, 2018, 04:16 PM
Quote from: Waffle_man22 on Jul 14, 2018, 04:02 PMI would stilll like to know if SlimeFun unlocked items will carry over or be reset.
They will be reset. I did say everything but the perms would be reset :s
Considering that SFTMMO will be removed, would you consider removing the "XP to unlock" thing from Slimefun all-together? I think the only reason it's managable currently is because SFTMMO provides massive amounts of XP for the player, if you don't wanna remove it then perhaps scaling it down so it's more suitable for vanilla survival?

SFTMMO will be removed except for the powerups, so XP 1, 2, and 3 will be kept, so no balance for Slimefun is necessary.

winston_b

In 1.13 will the end still be disabled or not? It could be made like a big event after a couple of weeks to have players kill the dragon as an event or something.
Specialist
January 1, 2016 - June 29, 2017

Proud ex-owner of /warp mallusa & /warp wxp

Tyler7733

Will unclaimed vote rewards for survival be able to be claimed on survival 2.0?(I know you said everything, but just making sure because the switch from Lost Islands to LostSky kept unclaimed vote rewards)
You must accept the fundamental truth of reality, Lost = Life!!

boomonstervi

Wait which perms will carry over?? The lettering is to small to read on that last part, jkjk lol