Quote from: Lou671998 on Today at 12:02 PMDoes this also mean that the W2 reset will come sooner to allow for a 1.17 world?No world 2 reset is planned as of right now
Quote from: _Afishingmike on Sep 19, 2020, 06:26 PManother idea i had; making a vetworld. After the last major reset, I remember a staff (dont remember who) saying something about adding vet world again after 1.14 and we still haven't gotten one.Towelie says this will likely never be a thing again, sorry!
Quote from: Lou671998 on Sep 19, 2020, 03:19 PMI still feel like we're too harsh on redstone, and it always comes back to lag. its definitely nice to finally have the LWC implementation with minecarts now, makes smelters and sorters much more streamlined.I have opened up a discussion with the manager+ team about the possibility of this and so far the only one we can consider changing is whether or not to allow pistons in semi-auto farms, the other 2 queries (not needing staff to place and monitor pistons & increasing the hopper limit) have been denied because we unfortunately can't trust all players to follow the rules on pistons and redstone contraptions without certain restrictions. The hopper limit is not what it is to make players' lives hard, it's to prevent lag being generated.
Is there any way to track piston limits directly? without needing for staff to place them. It can get rather irritating to have to ask staff to place pistons if you're building anything that uses more than 10.
Pistons/slimeblocks are a huge part of redstone, and its a shame that they're flat out banned in any sort of crop farm. MCMMO + fortune makes these farms almost obsolete anyway, so it would be nice if we found a way to actually let people use pistons in semi-automatic farms.
With auto sorters and hopper counts, we have a cap of 100 hoppers for sorters. with the most efficient sorter design possible and no leeway for inputs and outputs, that's 50 items, which makes sorters only viable for bulk storage, and nothing more. We can significantly reduce the lag of hoppers just by placing a block on top of them (stops the check of input from above) so It would be nice to see this reviewed.
Building on from the last one, the region count of 200 basically forbids having more than a single large machine in a region. If you own a large smelter and sorter, you don't have enough hoppers for both in the same region.
Finally, as Mike said, It would be nice to be able to get drops of the rarer mobs more easily (especially since slime farms are banned). perhaps we could have a built in drop rate increase? The emp price seems pretty hefty on these items as well so I can't see why anyone would ever buy them directly from emp, especially if you need large numbers of them (slime blocks are 500 emp each).
That's all I can think of really. I'm not staff so I can't exactly suggest in depth ways of changing these things. Just a few thoughts