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Messages - BattleAxium

1
Quote from: blalp on Jul 18, 2017, 03:59 AM
Quote from: garow93 on Jul 14, 2017, 05:30 PM
Quote from: iLaxrv10 on Jul 14, 2017, 03:54 PMI think that we should still at least try to offer premium shop things because I firmly believe that Technic just has to stop allowing new Pixelmon modpacks to be made, not closing down old ones.
Problem with this is our "updated" modpack will be released as a new modpack, so it fully falls under the "no new modpacks" category.
It is an update to an old pack. Not sure if that would be allowed. And it was on technic before this copyright thing under a separate version. Not sure if this will be blocked or not. Not sure if this would be blocked now, maybe just later when this goes through? not sure.

Regardless of whether the server is considered new or old, the main mod on the server, Pixelmon, is discontinued. Meaning it will become outdated with newer versions of Minecraft and eventually become stale and buried. I think it's a good idea to look for alternatives instead of putting more work into something that will soon become obsolete.
2
Quote from: magl on Jul 14, 2017, 12:37 PM
Quote from: BattleAxium on Jul 14, 2017, 11:59 AM
Quote from: Towelie on Jul 14, 2017, 11:29 AM1. What we are doing now
2. Not possible for us right now. Unless we receive ~100k in funding over night so we can pay a team of devs
3. We're trying #1 first, but if not, yeah..

Just putting this out here: It would not cost you ~100k to put together a half decent mod. In fact it won't cost you a single dime if you have at least two devs who know what they're doing. This comes from someone who put together a small mod for fun, in like a couple weeks with one other person.

But, even so the pixelmon devs aren't paid much (if any probably) to make and maintain their mod. So, I just wanted to point this out, because saying it's impossible and it would take an over exaggerated figure (~100k) to do isn't accurate and this option should be reconsidered.
I'm sorry if this is like rude to say but doesn't this community have a slight habit of either taking forever to finish works or just ditching it in general? So taking on the task of making a stand in for pixelmon might be an overshot X:

That being said if someone from here manages to do it then I will obviously say sorry for having the doubt!

It wasn't always this way. Just recently, some people bite off more than they can chew and take on projects that they can't or don't have the time to finish. TRIT and I had an RP server idea planned out a long time ago, but it was never announced since we knew we had no time to deliver it fully.
3
Quote from: Towelie on Jul 14, 2017, 11:29 AM1. What we are doing now
2. Not possible for us right now. Unless we receive ~100k in funding over night so we can pay a team of devs
3. We're trying #1 first, but if not, yeah..

Just putting this out here: It would not cost you ~100k to put together a half decent mod. In fact it won't cost you a single dime if you have at least two devs who know what they're doing. This comes from someone who put together a small mod for fun, in like a couple weeks with one other person.

But, even so the pixelmon devs aren't paid much (if any probably) to make and maintain their mod. So, I just wanted to point this out, because saying it's impossible and it would take an over exaggerated figure (~100k) to do isn't accurate and this option should be reconsidered.
4
Pixelmon devs should and are abiding by the cease and desist order and it's not wrong for them to avoid facing a multi-billion dollar company's law suit.

I think we have a few options here:

1. Ride out the storm and release the pixelmon server anyways. Knowing that one day it will either be pulled from Technic or become outdated. Or as Towelie said we can hope someone will come along, decompile their source, and release it under a new name.

2. Make our own minecraft mod from scratch with similar features as pixelmon but not a complete 1:1 copy of Pokémon. This would take awhile and require more than a handful of developers.

3. Cut the cord and move along. Try to make as much money as you can from Pixelmon or scrap it, focus on improving and building other SFT servers, and try to keep SFT afloat.

Those are my .2 cents on the matter. Take it for what it's worth. They aren't the best options and of course you can take whatever course of action you guys think is necessary here.
5
Quote from: blalp on Jun 14, 2017, 11:13 PM
Quote from: xJimJam on Jun 14, 2017, 11:01 PM
Quote from: Towelie on Jun 14, 2017, 12:12 PMYou can now unsubscribe from the Discord <-> MC chat sync and no longer see discord messages or have your messages be broadcasted in discord.
I can see some problems with this already. When a player wants to insult someone they can toggle discord off and go at the person then enabling it again just so us staff won't see what they've said. When a player reports another player to me because of the things they've said and have no proof with them now it'll be harder to get the proof because the messages won't be logged into discord at all. I use discord to help players as much as i can and try to look into chat logs via discord for proof. But now that will be harder since the players in game can do /discord toggle :/
 maybe have /discord toggle only disable messages coming from discord and instead of disabling in-game chat logging in discord? idk if its possible but it'll be much easier for staff to look through the logs without the logs being tampered with.

Great idea tho i like the thought! :D
I agree if possible it should only disable discord -> you, not you-> discord.

Set this MinecraftUnsubscribedMessageForwarding: false to true in the config if you want what they said. @Towelie
6
SFT Modded Bug Reports / Re: Reaction Bugs
Feb 28, 2017, 02:03 AM
Quote from: AmusingThrone on Feb 28, 2017, 01:46 AM
Quote from: BattleAxium on Feb 27, 2017, 12:25 PM
Quote from: AmusingThrone on Feb 27, 2017, 06:56 AMSure, I can give it a look.

It has been requested many times to be fixed, but to be honest it looks like a pain to use the code the developer has made, and might be more efficient to just start over.

This problem has been noticed on Survival as well.

Please expect some updates from me  :).

Are you kidding? That code is practically standard Java code. Sure, it could use a bit more comments here and there but still efficient enough. I don't see any point in starting over but you do you.

Note: You should learn to deal with someone elses code since that's most of what you'll see in a real job. Working off a central codebase where many people will contribute. If you really must change it then you should refactor it.

I know how to work with other people's code. However, the reaction plugin is a bit outdated, and I have a different approach in my mind. Personally, you don't need such a large plugin for a faster, more efficient version of this. However like I said, I will report back soon. I am familiar with working with other people's work, as all the devs work together on projects.

Also, I am curious by what you mean 'standard Java code'. All Bukkit code is standard Java.

And, to answer your note, I have more of an entrepreneur mindset. I make the frameworks other can build off, so when I see something that I feel I can make more efficient by approaching it a different way, I tend to try it out.

I mean there's really no reason to reinvent the wheel. The code looks perfectly fine and gets the job done. I highly doubt anything you write will be any more "efficient" than what's already out there. But, anyways if you want to spend time remaking a plugin that works perfectly fine instead of just fixing what's wrong then that's up to you.
7
SFT Modded Bug Reports / Re: Reaction Bugs
Feb 27, 2017, 12:25 PM
Quote from: AmusingThrone on Feb 27, 2017, 06:56 AMSure, I can give it a look.

It has been requested many times to be fixed, but to be honest it looks like a pain to use the code the developer has made, and might be more efficient to just start over.

This problem has been noticed on Survival as well.

Please expect some updates from me  :).

Are you kidding? That code is practically standard Java code. Sure, it could use a bit more comments here and there but still efficient enough. I don't see any point in starting over but you do you.

Note: You should learn to deal with someone elses code since that's most of what you'll see in a real job. Working off a central codebase where many people will contribute. If you really must change it then you should refactor it.
8
SFT Modded Bug Reports / Re: Reaction Bugs
Feb 26, 2017, 07:19 PM
Just noting this plugin is third party: https://www.spigotmc.org/resources/chatreaction.3748/

And it's open source if any of the developers want to fix it:
https://github.com/extendedclip/ChatReaction/tree/master/src
9
General Announcements / Re: Avatar Query
Feb 14, 2017, 02:33 AM
Don't we have something similar to this already?



or this: https://www.superfuntime.org/serverstats/Survival
10
Gods?
Definitely not returning lmao and this would be Round #1000 for Factions.
11
Quote from: blalp on Feb 05, 2017, 08:38 AMI Find and replaced my own. It should be up to date.
Alright, I'll let you fix it then  8)
12
Quote from: Towelie on Feb 05, 2017, 08:06 AMUpdated. Thank you @BattleAxium @blalp  (I didn't see battle's reply so I asked blalp to do it  xD

http://www.superfuntime.org/empcalc

Not sure about that one... I can tell you used the version I posted (originally) since the updated one is busted right now lol.

Here's a working one: http://pastebin.com/mUrUN70v

Your current version: https://i.gyazo.com/48145304d155dbf54f3740765a7d5351.png
My updated version: https://i.gyazo.com/9c07b9b57489decb46e7b0542c13f693.png
14
Something that might help here instead of full resetting or wiping the economy repeatedly is we could try to improve the system currently in place. Right now, we have the emp, which is opened regularly by managers+, autoshops which make up most of the economy, and player to player buying/selling through global market or directly.

What I think we could do to help the economy further besides increasing taxes, adjusting emp prices, starting fresh etc. is to create a dynamic market. A plugin which will adjust the value of items based on supply and demand. For instance, if someone buys an item, the sell price of that item goes down and if someone else sells that item, the sell price will go up. All of this will be automated. Thus, this will reduce inflation in the economy and could alleviate the need to reset/wipe it as often.

For more explanation on how the plugin will work, I'll be more than willing to share if necessary. It would be pretty complex but will pay off in the end.
15
Here's what you're missing they pass us by anyways because our community is smaller than most and even if we did have a Factions, Prison, Skyblock or whatever is the current trend server it'll never be unique enough to set us apart from or compete with servers already out there. We're completely late to the punch with those servers already and investing time in those servers will have a slim to none chance of getting us any new players.

You're also comparing apples to oranges here, I mentioned Wild West specifically cause it wasn't a modpack server. In fact, it was a purely bukkit/spigot server as far as I know. You know why we have any of the players we do? Cause we had something unique about our servers that set us apart from the rest. We don't have that anymore if we just go with the typical minigame server like EVERY SINGLE OTHER COMMUNITY is doing. But, anyways, I've made my points here and anything else I say will fall on deaf ears. Good luck.
16
Quote from: Towelie on Jan 28, 2017, 07:20 AMSecondly @blalp has showed interest in continuing Prison so I gave him access to the Prison files so he can study. Please take this with a grain of salt, and no guarantee whatsoever that Prison is going to be continued / released, but with the knowledge that someone's interested in continuing the work on it. At the moment blalp is not looking for any collaborators for the server.

Can we just let this server die peacefully instead? Prison has been done before and it didn't work out. Same with Factions but that's a different story. It's clear that after ~9 months of work, a whole team couldn't get it done right. Even if by some miracle "Prison 2.0" was released we're competing with thousands of other prison servers. It's about time we cut the cord and move on.

Come up with some original server ideas like Wild West which was a good idea just not given the attention or time of day it deserved. Or maybe an RP server. There's tons of options here instead of consistently reviving servers that died in the past. Same goes with projects like SFTNews, SFTRadio, SFTWiki, etc.

I hope you actually read this.. but I won't hold my breathe. But it's about damn time we move away from dead projects/servers and onto something worth trying. Just my .2 cents, take it for what it's worth. I'm not doing a tl;dr since I want you to actually read it through.
17
Quote from: Dpa1991 on Jan 26, 2017, 02:18 PM
Quote from: Towelie on Jan 26, 2017, 01:31 PMAand just as I made this post DPA's hard-drive died and until he manages to get one there will be no more progress with Pix.
RIP @Dpa1991 's luck

It didn't randomly die though. @Stariieyed 's drive randomly died and I broke mine when I was testing hers haha, Ihave to look into it more but it says it failed the S.M.A.R.T test on sata port 1 and to backup and replace

Even if you have to get a new one, hard drives run relatively cheap these days.

In reference to what you posted: http://www.computerhope.com/issues/ch000184.htm
18
Quote from: Towelie on Jan 26, 2017, 02:07 PM
Quote from: BattleAxium on Jan 26, 2017, 02:03 PMWhat about prison 2.0? Figured I would ask (even though I know the answer) but would rather it be officially confirmed dead.
Confirmed dead.
Don't think it will happen, especially with factions coming back.

So, ~9 months of work down the drain... damn that sucks. Glad I missed that one.
19
What about prison 2.0? Figured I would ask (even though I know the answer) but would rather it be officially confirmed dead.
20
Quote from: Tupacabra on Jan 01, 2017, 06:12 AMBeast guy didnt you use to do a bunch of add ons and such for the server when it was active? I could be wrong but its been so long lol

When it was popular, @bogeymanEST used to do a lot of addons for it.
22
Quote from: iLaxrv10 on Nov 10, 2016, 09:53 PMhow about instead of whining and crying about it we give the guy a chance?

Agreed. Can we just put this topic to rest? No one here is right or wrong.

The election is what it is and whether you like it or not Donald J. Trump is our next president.
23
Guess now we'll see if the wall will be built and Mexicans will be deported.

24
To be honest you won't find an answer to what your future job or profession will be through a poll. Become something you're passionate about. If you like dealing with and studying people with mental disorders become a psychiatrist. If you like operating on living humans and performing life saving heart operations become a heart surgeon. No one here can tell you what you can/can't become in life. It's 100% your decision to make.
25
Polls / Re: Donald Trump v. Hillary Clinton
Nov 03, 2016, 03:43 AM
Thank god neither of you are old enough to vote.