Mar 24, 2017, 12:01 AM


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Messages - MrChanango

Pocket Minecraft / Re: Owner!
Mar 22, 2017, 09:36 PM
Gratz! :)
Request Staff Help / Re: Downgrading
Mar 21, 2017, 02:36 AM
So what's the current version of PE?
Laaaaddddyyyyyyyy :)
General Announcements / Re: How are things?
Mar 13, 2017, 11:49 PM
- I know the server kind've went over this and wasn't really in favor for it. BUT, Personally I would be all for a Full reset. Obviously I know this would cause havoc for some of the richer players, but it would refrain from all of this "super-op-non-survival-survival server" stuff.

World war 3 engage! A full reset would just drop the player count even more, i'm not sure it'd do anything for SFT at this point except make the survival server a ghost town. And even if it didn't, players would have good tools in days and make tons of money pretty quickly.
I literally didn't even think about the players quitting because of a reset till this moment :o
General Announcements / Re: How are things?
Mar 13, 2017, 11:05 PM
Here are my thoughts:


- I know the server kind've went over this and wasn't really in favor for it. BUT, Personally I would be all for a Full reset. Obviously I know this would cause havoc for some of the richer players, but it would refrain from all of this "super-op-non-survival-survival server" stuff.
- Another thing is I would like to see new events. I only say that because almost every. single. event. is releated to wipeout, spleef or on occasion, some pvp/other events. Solution: maybe some of the Architects and eventhosts could come up with some new additions to the Gaming world.
Personally, (and please don't take this the wrong way) I think we should focus on 4 or 5 main servers and leave it at that until we attract a good player base (almost like it was before) and get those donations up. In the mean time, I would recommend/personnaly believe we should get rid of the servers (:'()that have less than a constant playerbase. This would help in two ways. One being saving money on non-needed servers that could be used to make (for example) Lost Islands a little better on the tps and RAM side of things. The second being focusing more time on the best SFT servers (Survival, B-Team, Factions, Pixelmon, and lost? I think so) so we can implement these needed changes up above in other comments.
Again, just my opinions on things, not to cause WWIII in any way! :)
Forum Games / Re: One Word Story
Mar 08, 2017, 11:45 PM
Very sorry to hear that. Hopefully he is sitting well in his new life. <3
Thumbs up :)
Inactivity Board / Re: Broken leg
Mar 01, 2017, 11:38 PM
Haha I was running around a corner and my leg twisted underneath me so thats how it happened XD
You can add that to "2 truths and a lie" if you play it right ;) take it easy :)
Inactivity Board / Re: Broken leg
Mar 01, 2017, 12:55 PM
Ouch! If you don't mind me asking, How exactly O.o

Anyways, best of luck! :)
General Announcements / Re: What's this?
Feb 26, 2017, 02:05 AM
A paid sponsoring advertisement of trumoo?
General Announcements / Re: What's this?
Feb 25, 2017, 07:14 PM
Regardless if the link (LOOKS AWESOME!!!!) the 2 things you did was hoe and snowball so I thought it was quakecraft but with the link.... Super Farm Time would be awesome! (Credit to Foonsen)
Honestly the biggest thing is removing the players' protection off the map.
Just my opinion
I thnk it would be nice if staff helped new people in things such as building a house or something
I don't think they really have the time.

 Staff are there to help players with questions, prevent griefing and rule breaking and much more, anyone can help build a house. Not anyone can ban a griefer.

New players mostly find trouble getting a space away from people, which is why /random exists, sometimes it takes you to a place where people have built and sometimes it doesn't, its luck based, however I really don't think staff would have time to help build houses for every new person who joined, as everyone is perfectly capable of building. Granted a staff member wanted to help, they could, but staff duties would take priority and building a house for a guest isn't a staff duty.
Well put.
Working at oracle :O, and if Oracle made java, and Java helped make minecraft, then
.... you dont think.... it's not possible..... Tow made minecraft confirmed. Illumin- NO

Gratz Tow on a cool job :)
While I agree and have personally never been a fan of the homepage, it's just too expensive to get a new site made.

Nafi strikes again! What an amazing plugin!
Forum Games / Re: One Word Story
Feb 16, 2017, 12:58 PM
Survival Guides / Re: Ways to make money!
Feb 13, 2017, 08:54 PM
Sometimes selling houses that people like to buy can earn you a LOT of emp, but the downside is sometimes when you use the resources to build the house, and no one buys it, then it was a complete "waste" of resources and time consuming.

Also, I loved to see this post again! :heart:
Nice one to add :) thanks for the suggestions :)
Could be a good idea to renamed the Guilds board to Guilds, Towns and Communities.
If we do change it I vote to use the Oxford comma. Let's start this English war. Guilds, Towns, and Communities.
Comma, comma, and comma.
Commas before FANBOYS
Survival Guides / Re: Ways to make money!
Feb 13, 2017, 08:46 PM
Shouldnt a post like this be stickied in Survival Guides rather than general survival discussions?
Didnt think of this, but probably, yes
Survival Guides / [Guide]Ways to make money!
Feb 13, 2017, 01:30 AM
I made a post just like this, I just wanted to bring it back
Hey! So I know I haven't played as long as some other people, but I think I have some good information.

This post is all about how to make money and the best ways of doing so to mame the best use of your time. This is mostly for newer players but for more experienced players there can be some new info


- Makes the most consistent amount of money
- Annoying if you don't have a fast/good pickaxe
-  With certain powerups and enchantments it is even more beificial to mine

- If you are in an area where other players have mined already, it can be a complete waste of time.
- Time consuming

Try making a haste 2 beacon *expensive yet worthit*
This you can go crazy with an efficiency 5 pickaxe and find ores quickly.
Another way of doing this, is get an efficiency 5 pickaxe and hold down right click, this will trigger the haste ability which will give you insta-mine for a short amount of time.
If you are wondering the best place to sell diamonds specificly is mallusa, or endmall (now trumpmall) or the best, selling it to other players for a small markup. (as of making the post)
A good mining vacation (for me)
Averages at least 125k+ depending on enchantments and things, these also last 25-45 minutes.


- infinite source of money
- no durability for tools
- can get easy free things from the 'luck' skill

- need a large farm to make good money
- very time consuming, maybe not the best choice for fast money.
- if you don't grow the right crops, it's kindve a waste of time.

GROW MELONS. Per inventory of Melon blocks (made from 9 Melon slices in a crafting grid or silk touch) at the Emporium, is ~~100
Also wheat gives you 2-5 per wheat crop so you can make a lot of money theough that too.
GO big or go home, you will make so much more money if you make a farm that's very large like 100x100 or 80x80. Very worth while.

This is very underrated

- infinite money
- very small amount of time
- when you get up to tier 2 or 3, you can get 6k-8k per vote, per day.
- helps out the server too.
- can also get cool prizes next to the money, such as Elytras, Steve co. Crate keys, gold, emeralds, vote tokens and more.

Cant make as much as the other methods, but it's guaranteed money and as another benefit, every time you vote you can say you are helping sft just a little bit

Consistently vote every day. That way your tiers will get higher and you will get better prizes such as Elytras, Keys and vote tokens.
For sure one of the best ways to make money

Your own shop

This one actually consists of all of the other things and it can be the best investment or the best investment. This method works extremely well when you can find a good thing to sell. I have my own shop and IT WORKS WELL. Try pricing your things a little less than major autos so people come to you rather than larger shops.


-With selling you can get rid of some items to clear your chests, A.K.A clear your chests and do /iv, if you think you won't use it, and it's worth ANYTHING, when the EMP is open, get free money.
-Get TONS of money

Can loose durability on your good tools FAST.

- try going in the nether and collecting glowstone, quarts and definantly Magma Blocks. The worst part about all of these blocks is that they are in the nether, which means the durability on your tools go down quickly, an easy way to go around this is bring 6 stacks of Cobblestone and 32 logs, this way you can make 128 cobblestone pickaxes for you to you instead of using your good tools. Each cobblestone pickaxe can only break 11-12 magma blocks each, but magma blocks (for a full inventory) is worth ~~68k at the Emporium.


-more dedication directly influences how much money you make

-Time consuming
-durability on tools go down somewhat fast

- If you want to make good money by doing jobs for people the best (the ones that make the most money) are excavation, Teraforming, farming and building.
Ask people to hire you, say "does anyone need anything cleared?" And you would be very surprised how much money you make fast. For example MrC0W hired me for a ~~150x150 area to make flat. I chopped down trees, cleared a couple big hills in less than 1 hour work time.
Ask to keep resources, I'd there are trees or clay or any resources you might want, ask to lower the pay by maybe 20% to keep all wood, saplings/flowers and stone. This is good if you own a shop and you might be able to gain more than if you payed them. 50k-250k per job is good!

Thanks for reading this and I hope it helped you learn something.  bye

Woot woot!