Jun 25, 2019, 04:13 pm

News:

Like our community? Please +1 our modpack here


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Towelie

1
Can you make a guide for how to make money IRL too? xd
2
General Announcements / Re: Reddit Post
Jun 19, 2019, 05:20 pm
Thank you <3
3
General Announcements / Re: Reddit Post
Jun 12, 2019, 08:44 am
Thank you :D
4
*INSERT LAME HAPPY BIRTHDAY SONG BECAUSE THE NORMAL ONE IS COPYRIGHTED*

Happy Birthday blue!
5
Quote from: jasper_Fritz on Jun 06, 2019, 04:20 pm
Quote from: Towelie on Jun 06, 2019, 04:17 pmLet me explain it in a way you will hopefully understand.


Factions =  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:

Factions = dead

Factions = dead, burried and will never return

Factions = cesspool of filth, so dead.

Please don't reply to unban requests that does not involve you.
Every unban request involves me.
6
Let me explain it in a way you will hopefully understand.


Factions =  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:  :tnt:

Factions = dead

Factions = dead, burried and will never return

Factions = cesspool of filth, so dead.
7
@xQuicScopex‚ú™  - Thank you for your service and I wish you the best of luck in life.
Don't be a stranger, and don't forget about that small gaming community called Super Fun Time.
It won't forget about you, I can tell you that.
8
General Announcements / Re: Reddit Post
Jun 04, 2019, 04:14 pm
Thank you for posting!
9
NOTE: You will notice that some elitemobs items with highly desirable enchantments and materials will now cost more.
This was needed, but also you will now earn 7.5% of an item's value when selling it instead of 5%
10

SFTMedia Industries would like to remind you that the Adventurer's Guild (/ag) is just a figment of your imagination and not in fact real. Anyone caught trying to get there will be severely punished by being forced to listen to Nickelback
11
I have updated Survival to the latest version of Spigot 1.13.2 and updated some plugins.
This is mostly for security, until we update to 1.14.x

As a reminder, 1.14.x is currently very laggy and bugged and not suitable to update to (unless we want a server that lags so much that commands take seconds to execute)

Updated mcMMO, PyroFishing, PyroMining, EliteMobs and a bunch of other plugins

FYI: Staff, fixed CoreProtect (gonna need some time to record data as database was reset)
12
Update: Seems that the Villager AI and Chunk Lighting are the cause. Here's to hoping 1.14.3 is better.. Who am I kidding xd
13
Today, I've tried to update Survival to 1.14.2.
Well, the results of that were mildly encouraging, because it turns out our world works just fine, even in 1.14.2. Meaning when Mojang/Microshit actually release a playable version, we can upgrade to it (1.14.3, 1.14.100000, who knows).

But I quickly had to downgrade because:
- The performance was like well.. trying to run Crysis on a toaster
- Minecraft is a piece of shit game made by lousy people who don't care about servers and performance (it wasn't always like that, but it seems to be the case now)
- A ton of plugins were broken and we would've lost oh about 30% of our plugins, including critical ones.


TL;DR -> We updated to 1.14.2 then quickly downgraded to 1.13.2, now we are waiting for Minecraft to stop being a shitty game and actually work for a change.

EDIT: Turns out this was yet another flopped update from Mojang and NOT the update that was supposed to fix all the clusterfuck
14
Survival / Re: Moosican
May 27, 2019, 05:06 pm
Please go ahead and unban.
Explanation: https://www.superfuntime.org/forum/index.php?msg=903365
15
The anti-Xray system
- The anti x-ray system we use is actually a combination of heuristic systems and actual investigative work
- While we use this system for a while, it is constantly being tweaked and adjusted to stay relevant
Now, obviously, I can't spell it out and say exactly what it is / how it works or someone would figure out how to bypass it.

This case
- In this case, what perplexes me is that there is a difference between what the heuristic system detected and what actual investigative work revealed.
- It is very clear to me that Moosican did jump from ore to ore several times, which is indicative of an xrayer, but at the same time his stone to ore ratio is big (could either mean he wasn't xraying, or that he was and is good at covering it)
- The argument that there were torches is invalid. There are multiple methods to use xray. You can use a resource pack, an actual mod, and so on. Even people who use a mod usually turn off the night vision to avoid faster detection
- The argument that installing an xray mod/etc is complicated is not true. There are countless of guides that basically give you the information in such a simple format, that even a 5 year old would be able to follow.
- I did not appreciate that @ochoaj did not let Moosican speak for themselves, and instead proceeded to get involved (which is unproffesional), but I will handle that privately.


So, there is some proof that he might've xrayed, but it is not conclusive. Despite three people claiming to have seen xray-like behavior in Moosican, I am going to go ahead, based on the evidence I've reviewed, to unban Moosican. Why? Because it's Innocent until proven guilty, and the information I have does not prove without a reasonable doubt that Moosican is guilty. It shows he may be.

@Moosican  - If you were xraying, I suggest you take this as a second chance and disable your xray mod and not use it in the future.
If you weren't xraying - I am sorry, our system can give false positives and it is important that we study all aspects of the system and not just some (as it was done in this case)
You will be unbanned.
16
I am looking into this. I ask both parties (staff and players) to refrain from commenting in this topic until I post my reply in a few.
17
Quote from: George_Filos on May 22, 2019, 12:50 pm
Quote from: omelott on May 22, 2019, 06:26 am
Quote from: Towelie on May 21, 2019, 05:36 pmBREAKING NEWS

Thanks to @blalp we may have found a way to move forward without resetting the world and without any negative consequences besides losing in-game maps.
Please stay tuned, we will continue testing and get back to you.

Thank you @SashaLarie and @Super_Boox for organizing testing sessions and helping me with testing and stuff.

I'm an avid map art creator/collector. Is there anything I can do to protect my map art from glitching out (placing them in item frames, perhaps)?

Can't you just recreate the maps? It would work right?
The tool that helped us create the maps does not work in 1.14 and is abandoned. So no
18
General Announcements / Re: Reddit Post
May 21, 2019, 05:37 pm
Thank you for posting <3
19
BREAKING NEWS

Thanks to @blalp we may have found a way to move forward without resetting the world and without any negative consequences besides losing in-game maps.
Please stay tuned, we will continue testing and get back to you.

Thank you @SashaLarie and @Super_Boox for organizing testing sessions and helping me with testing and stuff.
20
Currently it's just a waiting game to see if 1.14.2 is as messed up as 1.14 and 1.14.1 are (if you are wondering what I mean by messed up: extreme lag, dissapearing chunks, dissapearing mobs, villager bugs galore, etc etc etc etc etc)
21
Again, to re-iterate - we are very limited with what we can do because we cannot mount this world to the server once we do the reset, otherwise it will cause the other world saving to break too.
So only thing we can do is use worldedit schematics
22
Quote from: Groot_69(MW3) on May 18, 2019, 08:29 pm
Quote from: Towelie on May 17, 2019, 05:16 pmSo, after at least ~30h spent trying to upgrade to 1.14 and then to 1.14.1, something is very clear.
world1 is corrupted. Sadly, since 1.13.2 changed the world format, there are no tools that can allow us to save this world. Upon migrating to 1.14.1, this corruption (which manifests itself very rarely in 1.13.2) breaks world saving, meaning any of the worlds don't save either (meaning, for those less minecraft savy of you that every block you place will re-appear at a restart, and so on.).

It doesn't bring me pleasure to announce this, but we will have to do a world reset when we update to 1.14.1 (the exact timing of that was not yet determined).
We will however allow all players to transfer a building. For owners of huge buildings / autoshops / etc, we will do our best to transfer over, but no guarantees can be given (due to limitations with worldedit / minecraft / etc).

This seems completely unavoidable, believe me, we tried EVERYTHING. and I mean EVERYTHING.

I ask that you remain calm and continue playing. I am still working on finding a workaround, but for now, after weeks of research and trial it seems impossible.

Are we just moving builds or is our balance and items being transferred as this isnt a planned reset and a unconventional reset die to the world being corrupted like America's goverment...
Your balance is being transferred.
Items - we are trying to find a way because worldedit does not currently copy items inside chests or other containers
23
Quote from: George_Filos on May 17, 2019, 06:52 pmThe famous youtube private server <redacted> managed to update to 1.14.1 without any issues. I believe we can find out a way. Like we always did. I also thank you alot about moving builds!

If you bothered to read the post, you would see this:

world1 is corrupted. Sadly, since 1.13.2 changed the world format, there are no tools that can allow us to save this world. Upon migrating to 1.14.1, this corruption (which manifests itself very rarely in 1.13.2) breaks world saving, meaning any of the worlds don't save either (meaning, for those less minecraft savy of you that every block you place will re-appear at a restart, and so on.).
24
Quote from: Chinwonder2 on May 17, 2019, 05:36 pmI mean, it's not your fault so, we're all so thankful for you doing this. Let's just hope this won't be a pattern for future updates, for your sanity's sake.

-Chin
Yeah... hopefully they're done changing the world format. They did it in 1.13 and again in 1.14 if they do it in 1.15 i swear im done xd
25
Quote from: platerfin on May 17, 2019, 05:23 pmThanks for the update, and a big thanks for allowing us to move builds to the new world.

-Plat
It's the least I could do. I am now in damage control mode and trying to do anything I can to not lose players over this